Internet of things: a review of literature and products
This paper offers an HCI perspective on the emergent agenda of the Internet of Things (IoT).
The purpose is to provide insights and resources for how HCI could engage productively …
The purpose is to provide insights and resources for how HCI could engage productively …
Review on Systems Combining Computational Vision and Radio Frequency Identification
A systematic survey of the state-of-the-art on the systems merging radio frequency
identification (RFID) and computer vision (CV) is reported in this article. This review is …
identification (RFID) and computer vision (CV) is reported in this article. This review is …
Id-match: A hybrid computer vision and rfid system for recognizing individuals in groups
Technologies that allow autonomous robots and computer systems to quickly recognize and
interact with individuals in a group setting has the potential to enable a wide range of …
interact with individuals in a group setting has the potential to enable a wide range of …
Move your body: Engaging museum visitors with human-data interaction
Museums have embraced embodied interaction: its novelty generates buzz and excitement
among their patrons, and it has enormous educational potential. Human-Data Interaction …
among their patrons, and it has enormous educational potential. Human-Data Interaction …
When IoT met augmented reality: Visualizing the source of the wireless signal in AR view
This paper presents VisIoT, a system that tracks the location of a wireless transmitter in IoT
devices and displays it in the screen of an AR device such as smart glasses and tablet. The …
devices and displays it in the screen of an AR device such as smart glasses and tablet. The …
The connected consumer: Connected devices and the evolution of customer intelligence
Technological advances are increasing the connections between customers and
companies, products, and one another. Consumers' use of connected devices is providing …
companies, products, and one another. Consumers' use of connected devices is providing …
Framed guessability: Improving the discoverability of gestures and body movements for full-body interaction
The wide availability of body-sensing technologies (such as Nintendo Wii and Microsoft
Kinect) has the potential to bring full-body interaction to the masses, but the design of hand …
Kinect) has the potential to bring full-body interaction to the masses, but the design of hand …
The value of learning talk: applying a novel dialogue scoring method to inform interaction design in an open-ended, embodied museum exhibit
Museum researchers have long acknowledged the importance of dialogue in informal
learning, particularly for open-ended exploratory exhibits. Novel interaction techniques like …
learning, particularly for open-ended exploratory exhibits. Novel interaction techniques like …
Computer vision-assisted 3D object localization via COTS RFID devices and a monocular camera
In most RFID localization systems, acquiring a reader antenna's position at each sampling
time is challenging, especially for those antenna-carrying robot or drone systems with …
time is challenging, especially for those antenna-carrying robot or drone systems with …
Interpreting data from within: supporting humandata interaction in museum exhibits through perspective taking
As data rather than physical artifacts become more commonly the product of modern
scientific endeavor, we must attend to humandata interactions as people reason about and …
scientific endeavor, we must attend to humandata interactions as people reason about and …