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Gamification of e-learning in higher education: a systematic literature review
In recent years, university teaching methods have evolved and almost all higher education
institutions use e-learning platforms to deliver courses and learning activities. However …
institutions use e-learning platforms to deliver courses and learning activities. However …
From points to progression: A sco** review of game elements in gamification research with a content analysis of 280 research papers
We lack a shared and detailed understanding in gamification of what game elements are. To
address this, we provide a sco** review of the last five years of gamification research …
address this, we provide a sco** review of the last five years of gamification research …
Analysing gamification elements in educational environments using an existing Gamification taxonomy
Gamification has been widely employed in the educational domain over the past eight years
when the term became a trend. However, the literature states that gamification still lacks …
when the term became a trend. However, the literature states that gamification still lacks …
Enhancing student motivation and engagement through a gamified learning environment
CJ Hellín, F Calles-Esteban, A Valledor, J Gómez… - Sustainability, 2023 - mdpi.com
Gamification is a viable strategy used to enhance motivation and engagement in
programming classes among students. However, automated evaluation capabilities, which …
programming classes among students. However, automated evaluation capabilities, which …
Automating gamification personalization to the user and beyond
Personalized gamification explores user models to tailor gamification designs to mitigate
cases wherein the one-size-fits-all approach ineffectively improves learning outcomes. The …
cases wherein the one-size-fits-all approach ineffectively improves learning outcomes. The …
How to gamify learning systems? An experience report using the design sprint method and a taxonomy for gamification elements in education
One of the main goals of gamification in educational settings is to increase student
motivation and engagement. To facilitate the design of gamified educational systems, in …
motivation and engagement. To facilitate the design of gamified educational systems, in …
GoRace: a multi-context and narrative-based gamification suite to overcome gamification technological challenges
Gamification is a potential approach to foster motivation and engagement in different
contexts which popularity in recent years has encouraged its application in a diversity of …
contexts which popularity in recent years has encouraged its application in a diversity of …
Recommender systems for teachers: The relation between social ties and the effectiveness of socially-based features
Abstract Open Educational Resources (OER) repositories provide teachers with a wide
range of learning resources (LRs), enabling them to design various learning sequences …
range of learning resources (LRs), enabling them to design various learning sequences …
Gamification is not working: Why?
Gamification is a trending topic in the scientific community. It is the art of incorporating game
elements and game design principles into non-game context. The phenomenon has …
elements and game design principles into non-game context. The phenomenon has …
How to play a MOOC: Practices and simulation
Abstract Massive Open Online Courses are important online study resources. They aim at
providing online education to an increasingly large and heterogeneous audience: school …
providing online education to an increasingly large and heterogeneous audience: school …