Leveraging the potential of large language models in education through playful and game-based learning

SE Huber, K Kiili, S Nebel, RM Ryan, M Sailer… - Educational Psychology …, 2024 - Springer
This perspective piece explores the transformative potential and associated challenges of
large language models (LLMs) in education and how those challenges might be addressed …

STEM Education: A review of the contribution of the disciplines of science, technology, engineering and mathematics.

CV McDonald - Science Education International, 2016 - ERIC
Recent global educational initiatives and reforms have focused on increasing the number of
students pursuing STEM subjects, and ensuring students are well-prepared, and suitably …

Insegnamento come scienza della progettazione

D Laurillard - Costruire modelli pedagogici per apprendere con le …, 2014 - francoangeli.it
Se il focus del testo è esplorare l'insegnamento come una scienza della progettazione e il
ruolo che può avere la comunità dei docenti per migliorare i processi di …

Incorporating a reflective thinking promoting mechanism into artificial intelligence-supported English writing environments

C Liu, J Hou, YF Tu, Y Wang… - Interactive Learning …, 2023 - Taylor & Francis
Automated writing feedback supported by artificial intelligence (AI) techniques has attracted
the attention of English as Foreign Language (EFL) researchers. However, there is …

[LIBRO][B] Teaching as a design science: Building pedagogical patterns for learning and technology

D Laurillard - 2013 - taylorfrancis.com
Teaching is changing. It is no longer simply about passing on knowledge to the next
generation. Teachers in the twenty-first century, in all educational sectors, have to cope with …

Effects of a mathematics game-based learning environment on primary school students' adaptive number knowledge

B Brezovszky, J McMullen, K Veermans… - Computers & …, 2019 - Elsevier
Develo** adaptive expertise with arithmetic problem solving is a much desired aim of
primary school mathematics education. However, there are very few practical tools for …

Measuring problem solving skills via stealth assessment in an engaging video game

VJ Shute, L Wang, S Greiff, W Zhao, G Moore - Computers in Human …, 2016 - Elsevier
We used stealth assessment, embedded in a game called Use Your Brainz (a slightly
modified version of Plants vs. Zombies 2), to measure middle-school students' problem …

A contextual game-based learning approach to improving students' inquiry-based learning performance in social studies courses

GJ Hwang, LY Chiu, CH Chen - Computers & Education, 2015 - Elsevier
Inquiry-based learning, an effective instructional strategy, can be in the form of a problem or
task for triggering student engagement. However, how to situate students in meaningful …

Interaction of problem-based gaming and learning anxiety in language students' English listening performance and progressive behavioral patterns

GJ Hwang, TC Hsu, CL Lai, CJ Hsueh - Computers & Education, 2017 - Elsevier
Scholars have indicated the importance of considering anxiety in language learning. They
have also pointed out the potential of integrating learning content into gaming contexts …

An online game approach for improving students' learning performance in web-based problem-solving activities

GJ Hwang, PH Wu, CC Chen - Computers & Education, 2012 - Elsevier
In this paper, an online game was developed in the form of a competitive board game for
conducting web-based problem-solving activities. The participants of the game determined …