Deepphase: Periodic autoencoders for learning motion phase manifolds

S Starke, I Mason, T Komura - ACM Transactions on Graphics (TOG), 2022 - dl.acm.org
Learning the spatial-temporal structure of body movements is a fundamental problem for
character motion synthesis. In this work, we propose a novel neural network architecture …

Local motion phases for learning multi-contact character movements

S Starke, Y Zhao, T Komura, K Zaman - ACM Transactions on Graphics …, 2020 - dl.acm.org
Training a bipedal character to play basketball and interact with objects, or a quadruped
character to move in various locomotion modes, are difficult tasks due to the fast and …

A deep learning framework for character motion synthesis and editing

D Holden, J Saito, T Komura - ACM Transactions on Graphics (TOG), 2016 - dl.acm.org
We present a framework to synthesize character movements based on high level
parameters, such that the produced movements respect the manifold of human motion …

Mode-adaptive neural networks for quadruped motion control

H Zhang, S Starke, T Komura, J Saito - ACM Transactions on Graphics …, 2018 - dl.acm.org
Quadruped motion includes a wide variation of gaits such as walk, pace, trot and canter, and
actions such as jum**, sitting, turning and idling. Applying existing data-driven character …

Ganimator: Neural motion synthesis from a single sequence

P Li, K Aberman, Z Zhang, R Hanocka… - ACM Transactions on …, 2022 - dl.acm.org
We present GANimator, a generative model that learns to synthesize novel motions from a
single, short motion sequence. GANimator generates motions that resemble the core …

Moglow: Probabilistic and controllable motion synthesis using normalising flows

GE Henter, S Alexanderson, J Beskow - ACM Transactions on Graphics …, 2020 - dl.acm.org
Data-driven modelling and synthesis of motion is an active research area with applications
that include animation, games, and social robotics. This paper introduces a new class of …

Neural kinematic networks for unsupervised motion retargetting

R Villegas, J Yang, D Ceylan… - Proceedings of the IEEE …, 2018 - openaccess.thecvf.com
We propose a recurrent neural network architecture with a Forward Kinematics layer and
cycle consistency based adversarial training objective for unsupervised motion retargetting …

Two-person interaction detection using body-pose features and multiple instance learning

K Yun, J Honorio, D Chattopadhyay… - 2012 IEEE computer …, 2012 - ieeexplore.ieee.org
Human activity recognition has potential to impact a wide range of applications from
surveillance to human computer interfaces to content based video retrieval. Recently, the …

[LLIBRE][B] Planning algorithms

SM LaValle - 2006 - books.google.com
Planning algorithms are impacting technical disciplines and industries around the world,
including robotics, computer-aided design, manufacturing, computer graphics, aerospace …

Toward accurate dynamic time war** in linear time and space

S Salvador, P Chan - Intelligent Data Analysis, 2007 - content.iospress.com
Abstract Dynamic Time War** (DTW) has a quadratic time and space complexity that limits
its use to small time series. In this paper we introduce FastDTW, an approximation of DTW …