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Towards inclusive avatars: Disability representation in avatar platforms
Digital avatars are an important part of identity representation, but there is little work on
understanding how to represent disability. We interviewed 18 people with disabilities and …
understanding how to represent disability. We interviewed 18 people with disabilities and …
Interrogating social virtual reality as a communication medium for older adults
A growing body of research is examining the way that virtual reality (VR) technology might
enrich the lives of older adults. However, no studies have yet examined how this technology …
enrich the lives of older adults. However, no studies have yet examined how this technology …
The construction of gender in dating apps: An interface analysis of Tinder and Bumble
In this article, we analyse two mobile dating applications: Tinder and Bumble. Mobilizing two
studies by Erving Goffman and Lucille Alice Suchman, we present a detailed analysis of the …
studies by Erving Goffman and Lucille Alice Suchman, we present a detailed analysis of the …
GANCollage: A GAN-driven digital mood board to facilitate ideation in creativity support
During past decades, Artificial Intelligence (AI) has been consistently used in Creativity
Support Tools (CSTs). Recently, with the development of generative AI models, particularly …
Support Tools (CSTs). Recently, with the development of generative AI models, particularly …
Audio matters too: How audial avatar customization enhances visual avatar customization
Avatar customization is known to positively affect crucial outcomes in numerous domains.
However, it is unknown whether audial customization can confer the same benefits as visual …
However, it is unknown whether audial customization can confer the same benefits as visual …
Me, myself, and not-I: self-discrepancy type predicts avatar creation style
In video games, identification with avatars—virtual entities or characters driven by human
behavior—has been shown to serve many interpersonal and intraindividual functions (like …
behavior—has been shown to serve many interpersonal and intraindividual functions (like …
How avatar customization affects fear in a game-based digital exposure task for social anxiety
The treatment of social anxiety through digital exposure therapy is challenging due to the
cognitive properties of social anxiety-individuals need to be fully engaged in the task and …
cognitive properties of social anxiety-individuals need to be fully engaged in the task and …
Having skin in the game: How players purchase representation in games
Microtransactions are a relatively new feature of video game software involving the
purchase of in-game items, often using real money. Players may use these transactions to …
purchase of in-game items, often using real money. Players may use these transactions to …
Investigating vtubing as a reconstruction of streamer self-presentation: Identity, performance, and gender
VTubers, or Virtual YouTubers, are live streamers who create streaming content using
animated 2D or 3D virtual avatars. In recent years, there has been a significant increase in …
animated 2D or 3D virtual avatars. In recent years, there has been a significant increase in …
Background checks: Disentangling class, race, and gender in CRPG character creators
Character backgrounds are one of many elements players use to customize their
protagonists in fantasy computer role-playing games. By documenting the narrative …
protagonists in fantasy computer role-playing games. By documenting the narrative …