[หนังสือ][B] Advanced global illumination

P Dutre, P Bekaert, K Bala - 2018 - taylorfrancis.com
This book provides a fundamental understanding of global illumination algorithms. It
discusses a broad class of algorithms for realistic image synthesis and introduces a …

[หนังสือ][B] Probabilistic and randomized methods for design under uncertainty

G Calafiore, F Dabbene - 2006 - Springer
A central issue in many engineering design endeavors is the presence of uncertainty in the
problem description. Different application fields employ different characterizations of the …

Illuminating micro geometry based on precomputed visibility

W Heidrich, K Daubert, J Kautz, HP Seidel - Proceedings of the 27th …, 2000 - dl.acm.org
Many researchers have been arguing that geometry, bump maps, and BRDFs present a
hierarchy of detail that should be exploited for efficient rendering purposes. In practice …

[PDF][PDF] Monte-carlo methods in global illumination

SK László - Available electronically from http://www. iit. bme. hu …, 2000 - ljll.fr
The ultimate objective of image synthesis or rendering is to provide the user with the illusion
of watching real objects on the computer screen (figure 1.1). The image is generated from an …

Hierarchical monte carlo radiosity

P Bekaert, L Neumann, A Neumann, M Sbert… - … June 29—July 1, 1998 9, 1998 - Springer
Abstract Hierarchical radiosity and Monte Carlo radiosity are branches of radiosity research
that focus on complementary problems. The synthesis of both families of radiosity algorithms …

Stochastic Iteration for Non‐diffuse Global Illumination

L Szirmay‐Kalos - Computer Graphics Forum, 1999 - Wiley Online Library
This paper presents a single‐pass, view‐dependent method to solve the rendering
equation, using a stochastic iterational scheme where the transport operator is selected …

[PDF][PDF] Visibility, problems, techniques and applications

D Cohen-Or, Y Chrysanthou, F Durand, N Greene… - ACM SIGGRAPH …, 2000 - Citeseer
Visibility determination, the process of deciding what surfaces can be seen from a certain
point, is one of the fundamental problems in computer graphics. Its importance has long …

Quasi-Monte Carlo methods in robust control design

PF Hokayem, CT Abdallah - … on Decision and Control (IEEE Cat …, 2003 - ieeexplore.ieee.org
Many practical control problems are so complex that traditional analysis and design
methods fail to solve. Consequently, sampling methods that provide approximate solutions …

Importance driven quasi-random walk solution of the rendering equation

L Szirmay-Kalos, B Csébfalvi, W Purgathofer - Computers & Graphics, 1999 - Elsevier
This paper presents a new method that combines quasi-Monte-Carlo quadrature with
importance sampling and Russian roulette to solve the general rendering equation …

Efficient simultaneous simulation of Markov chains

C Wächter, A Keller - Monte Carlo and Quasi-Monte Carlo Methods 2006, 2006 - Springer
Markov chains can be simulated efficiently by either high-dimensional low discrepancy point
sets or by padding low dimensional point sets. Given an order on the state space, both …