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Physics-based fluid simulation in computer graphics: Survey, research trends, and challenges
Physics-based fluid simulation has played an increasingly important role in the computer
graphics community. Recent methods in this area have greatly improved the generation of …
graphics community. Recent methods in this area have greatly improved the generation of …
Multi-species simulation of porous sand and water mixtures
We present a multi-species model for the simulation of gravity driven landslides and debris
flows with porous sand and water interactions. We use continuum mixture theory to describe …
flows with porous sand and water interactions. We use continuum mixture theory to describe …
CD-MPM: continuum damage material point methods for dynamic fracture animation
We present two new approaches for animating dynamic fracture involving large elastoplastic
deformation. In contrast to traditional mesh-based techniques, where sharp discontinuity is …
deformation. In contrast to traditional mesh-based techniques, where sharp discontinuity is …
Animating fluid sediment mixture in particle-laden flows
In this paper, we present a mixed explicit and semi-implicit Material Point Method for
simulating particle-laden flows. We develop a Multigrid Preconditioned fluid solver for the …
simulating particle-laden flows. We develop a Multigrid Preconditioned fluid solver for the …
A multi-scale model for simulating liquid-fabric interactions
We propose a method for simulating the complex dynamics of partially and fully saturated
woven and knit fabrics interacting with liquid, including the effects of buoyancy, nonlinear …
woven and knit fabrics interacting with liquid, including the effects of buoyancy, nonlinear …
Loki: a unified multiphysics simulation framework for production
We introduce Loki, a new framework for robust simulation of fluid, rigid, and deformable
objects with non-compromising fidelity on any single element, and capabilities for coupling …
objects with non-compromising fidelity on any single element, and capabilities for coupling …
Multiphase SPH simulation for interactive fluids and solids
This work extends existing multiphase-fluid SPH frameworks to cover solid phases,
including deformable bodies and granular materials. In our extended multiphase SPH …
including deformable bodies and granular materials. In our extended multiphase SPH …
Energy-brushes: Interactive tools for illustrating stylized elemental dynamics
Dynamic effects such as waves, splashes, fire, smoke, and explosions are an integral part of
stylized animations. However, such dynamics are challenging to produce, as manually …
stylized animations. However, such dynamics are challenging to produce, as manually …
A thermomechanical material point method for baking and cooking
We present a Material Point Method for visual simulation of baking breads, cookies,
pancakes and similar materials that consist of dough or batter (mixtures of water, flour, eggs …
pancakes and similar materials that consist of dough or batter (mixtures of water, flour, eggs …
A unified particle system framework for multi-phase, multi-material visual simulations
We introduce a unified particle framework which integrates the phase-field method with multi-
material simulation to allow modeling of both liquids and solids, as well as phase transitions …
material simulation to allow modeling of both liquids and solids, as well as phase transitions …