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The bright and dark sides of gamification
Everything in life has a bright and a dark side; and gamification is not an exception. Although
there is an increasing number of publications discussing the benefits of gamification in …
there is an increasing number of publications discussing the benefits of gamification in …
Teens-online: A game theory-based collaborative platform for privacy education
Nowadays, privacy education plays an important role in teenagers' lives. Since this domain
is strongly linked to their social life, it is preferable to provide a collaborative learning …
is strongly linked to their social life, it is preferable to provide a collaborative learning …
OntoGamif: A modular ontology for integrated gamification
Gamification is known as the use of game design elements in non-game contexts. It has
gained a great interest from both industrials and academics during the last years due to its …
gained a great interest from both industrials and academics during the last years due to its …
Visual aesthetics in games and gamification
O Goethe, O Goethe - Gamification mindset, 2019 - Springer
Gamification brings the possibility of novel form and expression via visual aesthetics of
interactive nature. Gamification can be seen as the communication form that results in active …
interactive nature. Gamification can be seen as the communication form that results in active …
Gamification of collaborative learning scenarios: structuring persuasive strategies using game elements and ontologies
This work presents an ontological model for the formal systematization and representation of
knowledge that describes concepts from gamification and its use as Persuasive Technology …
knowledge that describes concepts from gamification and its use as Persuasive Technology …
Towards agile and gamified flipped learning design models: Application to the system and data integration course
Education and learning have no limits. At all ages, people are willing to be engaged in new
experiences and get additional knowledge, skills and competencies. In this paper, we …
experiences and get additional knowledge, skills and competencies. In this paper, we …
An ontology framework to apply gamification in CSCL scenarios as persuasive technology
Resumo The use of Computer-Support Collaborative Learning (CSCL) scripts is an effective
approach to support meaningful interactions and better learning. Unfortunately, in some …
approach to support meaningful interactions and better learning. Unfortunately, in some …
Building context-aware gamified apps by using ontologies as unified representation and reasoning-based models
M Khemaja, F Buendia - … Games and Edutainment Applications: Volume II, 2017 - Springer
Mobile serious games (MSGs) or gamified apps are kind of user-centered applications
where fun and serious aspects are combined in order to enhance users' experiences …
where fun and serious aspects are combined in order to enhance users' experiences …
Um modelo para promover o engajamento estudantil e auxiliar o aprendizado de programação utilizando gamification
TSC SILVA - 2016 - bdtd.ibict.br
O aprendizado de programação apresenta desafios e dificuldades em diferentes níveis,
podendo ocasionar baixo desempenho e desmotivação no estudante, aumentando o índice …
podendo ocasionar baixo desempenho e desmotivação no estudante, aumentando o índice …
Integrating real-time drawing and writing diagnostic models: an evidence-centered design framework for multimodal science assessment
Interactively modeling science phenomena enables students to develop rich conceptual
understanding of science. While this understanding is often assessed through summative …
understanding of science. While this understanding is often assessed through summative …