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An IO-efficient parallel implementation of an R2 viewshed algorithm for large terrain maps on a CUDA GPU
A Osterman, L Benedičič, P Ritoša - International Journal of …, 2014 - Taylor & Francis
A rapid and flexible parallel approach for viewshed computation on large digital elevation
models is presented. Our work is focused on the implementation of a derivate of the R2 …
models is presented. Our work is focused on the implementation of a derivate of the R2 …
Planning wireless backhaul links by testing line of sight and Fresnel zone clearance
Microwave backhaul links are often used as wireless connections between
telecommunication towers, in places where deploying optical fibers is impossible or too …
telecommunication towers, in places where deploying optical fibers is impossible or too …
HiXDraw: An improved XDraw algorithm free of chunk distortion
G Zhu, J Li, J Wu, M Ma, L Wang, N **g - ISPRS International Journal of …, 2019 - mdpi.com
Viewshed analysis is of great interest to location optimization, environmental planning,
ecology and tourism. There have been plenty of viewshed analysis methods which are …
ecology and tourism. There have been plenty of viewshed analysis methods which are …
A fast exact viewshed algorithm on gpu
FF Qarah, YC Tu - 2019 IEEE International Conference on Big …, 2019 - ieeexplore.ieee.org
We present a parallel GPU algorithm for computing viewshed using the radial-sweep
approach, and we are considering the case of in-memory execution. We compared our …
approach, and we are considering the case of in-memory execution. We compared our …
An efficient external memory algorithm for terrain viewshed computation
This article presents TiledVS, a fast external algorithm and implementation for computing
viewsheds. TiledVS is intended for terrains that are too large for internal memory, even more …
viewsheds. TiledVS is intended for terrains that are too large for internal memory, even more …
A line-of-sight zoning method for intervisibility computation by considering terrain relief
Existing intervisibility analysis methods suffer from computational inefficiency due to
redundant sampling points. To address this issue, we propose a new approximate method …
redundant sampling points. To address this issue, we propose a new approximate method …
An efficient algorithm for the 1d total visibility-index problem
Let T be a terrain, and let P be a set of points (locations) on its surface. An important problem
in Geographic Information Science (GIS) is computing the visibility index of a point p on P …
in Geographic Information Science (GIS) is computing the visibility index of a point p on P …
On IO-efficient viewshed algorithms and their accuracy
Given a terrain T and a point v, the viewshed or visibility map of v is the set of points in T that
are visible from v. To decide whether a point p is visible one needs to interpolate the …
are visible from v. To decide whether a point p is visible one needs to interpolate the …
[BOK][B] Efficient viewshed computation algorithms on GPUs and CPUs
FF Qarah - 2020 - search.proquest.com
Efficient Viewshed Computation Algorithms On GPUs and CPUs by Faisal F. Qarah A
dissertation submitted in partial fulfillment of Page 1 Efficient Viewshed Computation …
dissertation submitted in partial fulfillment of Page 1 Efficient Viewshed Computation …
A Comparison of I/O-efficient algorithms for visibility computation on massive grid terrains
Given a grid terrain T and a viewpoint v, the viewshed of v is the set of grid points of T that
are visible from v. To decide whether a point p is visible one needs to interpolate the …
are visible from v. To decide whether a point p is visible one needs to interpolate the …