Social acceptability in HCI: A survey of methods, measures, and design strategies

M Koelle, S Ananthanarayan, S Boll - … of the 2020 CHI Conference on …, 2020 - dl.acm.org
With the increasing ubiquity of personal devices, social acceptability of human-machine
interactions has gained relevance and growing interest from the HCI community. Yet, there …

Glanceable ar: Evaluating information access methods for head-worn augmented reality

F Lu, S Davari, L Lisle, Y Li… - 2020 IEEE conference …, 2020 - ieeexplore.ieee.org
Augmented reality head-worn displays (AR HWDs) have the potential to assist personal
computing and the acquisition of everyday information. In this research, we propose …

Performer vs. observer: whose comfort level should we consider when examining the social acceptability of input modalities for head-worn display?

F Alallah, A Neshati, Y Sakamoto, K Hasan… - Proceedings of the 24th …, 2018 - dl.acm.org
The popularity of head-worn displays (HWD) technologies such as Virtual Reality (VR) and
Augmented Reality (AR) headsets is growing rapidly. To predict their commercial success, it …

Ty** on glasses: Adapting text entry to smart eyewear

T Grossman, XA Chen, G Fitzmaurice - Proceedings of the 17th …, 2015 - dl.acm.org
Text entry for smart eyewear is generally limited to speech-based input due to constraints of
the input channels. However, many smart eyewear devices are now including a side …

A human-computer collaborative editing tool for conceptual diagrams

L Pan, C Yu, Z He, Y Shi - Proceedings of the 2023 CHI Conference on …, 2023 - dl.acm.org
Editing (eg, editing conceptual diagrams) is a typical office task that requires numerous
tedious GUI operations, resulting in poor interaction efficiency and user experience …

Comparing selection mechanisms for gaze input techniques in head-mounted displays

A Esteves, Y Shin, I Oakley - International Journal of Human-Computer …, 2020 - Elsevier
Head movements are a common input modality on VR/AR headsets. However, although
they enable users to control a cursor, they lack an integrated method to trigger actions. Many …

Acoustic transparency and the changing soundscape of auditory mixed reality

M McGill, S Brewster, D McGookin… - Proceedings of the 2020 …, 2020 - dl.acm.org
Auditory headsets capable of actively or passively intermixing both real and virtual sounds
are in-part acoustically transparent. This paper explores the consequences of acoustic …

Multi-modal data fusion in enhancing human-machine interaction for robotic applications: a survey

TK Mohd, N Nguyen, AY Javaid - arxiv preprint arxiv:2202.07732, 2022 - arxiv.org
Human-machine interaction has been around for several decades now, with new
applications emerging every day. One of the major goals that remain to be achieved is …

MagTouch: Robust finger identification for a smartwatch using a magnet ring and a built-in magnetometer

K Park, D Kim, S Heo, G Lee - Proceedings of the 2020 CHI Conference …, 2020 - dl.acm.org
Completing tasks on smartwatches often requires multiple gestures due to the small size of
the touchscreens and the lack of sufficient number of touch controls that are easily …

Multimodal mobile interactions: usability studies in real world settings

JR Williamson, A Crossan, S Brewster - Proceedings of the 13th …, 2011 - dl.acm.org
This paper presents a study that explores the issues of mobile multimodal interactions while
on the move in the real world. Because multimodal interfaces allow new kinds of eyes and …