State of the Art in Dense Monocular Non‐Rigid 3D Reconstruction
Abstract 3D reconstruction of deformable (or non‐rigid) scenes from a set of monocular 2D
image observations is a long‐standing and actively researched area of computer vision and …
image observations is a long‐standing and actively researched area of computer vision and …
Real-time deep dynamic characters
We propose a deep videorealistic 3D human character model displaying highly realistic
shape, motion, and dynamic appearance learned in a new weakly supervised way from …
shape, motion, and dynamic appearance learned in a new weakly supervised way from …
A review of 3D human body pose estimation and mesh recovery
Abstract 3D human body pose estimation and mesh recovery refer to the approximation of
body parts and joint locations and their recovery into a 3D model to visualize the …
body parts and joint locations and their recovery into a 3D model to visualize the …
Caphy: Capturing physical properties for animatable human avatars
We present CaPhy, a novel method for reconstructing animatable human avatars with
realistic dynamic properties for clothing. Specifically, we aim for capturing the geometric and …
realistic dynamic properties for clothing. Specifically, we aim for capturing the geometric and …
Tore: Token reduction for efficient human mesh recovery with transformer
In this paper, we introduce a set of simple yet effective TOken REduction (TORE) strategies
for Transformer-based Human Mesh Recovery from monocular images. Current SOTA …
for Transformer-based Human Mesh Recovery from monocular images. Current SOTA …
Dresscode: Autoregressively sewing and generating garments from text guidance
Apparel's significant role in human appearance underscores the importance of garment
digitalization for digital human creation. Recent advances in 3D content creation are pivotal …
digitalization for digital human creation. Recent advances in 3D content creation are pivotal …
Reloo: Reconstructing humans dressed in loose garments from monocular video in the wild
While previous years have seen great progress in the 3D reconstruction of humans from
monocular videos, few of the state-of-the-art methods are able to handle loose garments that …
monocular videos, few of the state-of-the-art methods are able to handle loose garments that …
Deepcloth: Neural garment representation for shape and style editing
Garment representation, editing and animation are challenging topics in the area of
computer vision and graphics. It remains difficult for existing garment representations to …
computer vision and graphics. It remains difficult for existing garment representations to …
Clothed human performance capture with a double-layer neural radiance fields
This paper addresses the challenge of capturing performance for the clothed humans from
sparse-view or monocular videos. Previous methods capture the performance of full humans …
sparse-view or monocular videos. Previous methods capture the performance of full humans …
Pergamo: Personalized 3d garments from monocular video
A Casado‐Elvira, MC Trinidad… - Computer Graphics …, 2022 - Wiley Online Library
Clothing plays a fundamental role in digital humans. Current approaches to animate 3D
garments are mostly based on realistic physics simulation, however, they typically suffer …
garments are mostly based on realistic physics simulation, however, they typically suffer …