Consumed endurance: a metric to quantify arm fatigue of mid-air interactions
Mid-air interactions are prone to fatigue and lead to a feeling of heaviness in the upper
limbs, a condition casually termed as the gorilla-arm effect. Designers have often associated …
limbs, a condition casually termed as the gorilla-arm effect. Designers have often associated …
Non-driving-related tasks, workload, and takeover performance in highly automated driving contexts
This study investigates the influence of non-driving-related task (NDRT) on takeover
performance in a highly automated driving (HAD) context and the effect of workload on …
performance in a highly automated driving (HAD) context and the effect of workload on …
Human performance measures for the evaluation of process control human-system interfaces in high-fidelity simulations
We reviewed the available literature on measuring human performance to evaluate human-
system interfaces (HSIs), focused on high-fidelity simulations of industrial process control …
system interfaces (HSIs), focused on high-fidelity simulations of industrial process control …
Erg-O: Ergonomic optimization of immersive virtual environments
RA Montano Murillo, S Subramanian… - Proceedings of the 30th …, 2017 - dl.acm.org
Interaction in VR involves large body movements, easily inducing fatigue and discomfort. We
propose Erg-O, a manipulation technique that leverages visual dominance to maintain the …
propose Erg-O, a manipulation technique that leverages visual dominance to maintain the …
Brain-computer interface coupled to a robotic hand orthosis for stroke patients' neurorehabilitation: a crossover feasibility study
Brain-Computer Interfaces (BCI) coupled to robotic assistive devices have shown promise
for the rehabilitation of stroke patients. However, little has been reported that compares the …
for the rehabilitation of stroke patients. However, little has been reported that compares the …
Controlling teleportation-based locomotion in virtual reality with hand gestures: a comparative evaluation of two-handed and one-handed techniques
Virtual Reality (VR) technology offers users the possibility to immerse and freely navigate
through virtual worlds. An important component for achieving a high degree of immersion in …
through virtual worlds. An important component for achieving a high degree of immersion in …
Work environment-related factors and nurses' health outcomes: a cross-sectional study in Lebanese hospitals
Background Worldwide, studies show a relationship between nurses' health and some work
environment factors; however, data on nurses' health and self-perceived workload and …
environment factors; however, data on nurses' health and self-perceived workload and …
Freehand-steering locomotion techniques for immersive virtual environments: A comparative evaluation
Virtual reality has achieved significant popularity in recent years, and allowing users to move
freely within an immersive virtual world has become an important factor critical to realize …
freely within an immersive virtual world has become an important factor critical to realize …
[HTML][HTML] Employing a user-centered cognitive walkthrough to evaluate a mHealth diabetes self-management application: A case study and beginning method …
Introduction Self-management of chronic diseases using mobile health (mHealth) systems
and applications is becoming common. Current evaluation methods such as formal usability …
and applications is becoming common. Current evaluation methods such as formal usability …
Manual segmentation versus semi-automated segmentation for quantifying vestibular schwannoma volume on MRI
Purpose Management of vestibular schwannoma (VS) is based on tumour size as observed
on T1 MRI scans with contrast agent injection. The current clinical practice is to measure the …
on T1 MRI scans with contrast agent injection. The current clinical practice is to measure the …