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Integrating creative pedagogy into problem-based learning: The effects on higher order thinking skills in science education
This study aimed to assess the impact of incorporating creative pedagogy within a Problem-
Based Learning (PBL) on the development of higher-order thinking skills (HOTS) in the field …
Based Learning (PBL) on the development of higher-order thinking skills (HOTS) in the field …
Exploring students' acceptance and continuance intention in using immersive virtual reality and metaverse integrated learning environments: The case of an Italian …
Immersive virtual reality (IVR) and Metaverse applications are gaining attention in the
educational field, showing potentials in transforming traditional learning methods by …
educational field, showing potentials in transforming traditional learning methods by …
[HTML][HTML] How can unplugged approach facilitate novice students' understanding of computational thinking? An exploratory study from a Nigerian university
Computational thinking (CT) has been relevant in teaching STEM courses, and educators
are incorporating both plugged and unplugged CT activities in their modules to prepare new …
are incorporating both plugged and unplugged CT activities in their modules to prepare new …
Virtual reality for the training of soft skills for professional education: trends and opportunities
This paper presents a literature review of 33 papers published on virtual reality-based soft
skills training, selected using the PRISMA checklist and flow diagram. The analysis was …
skills training, selected using the PRISMA checklist and flow diagram. The analysis was …
Unlocking the potential of game-based learning for soft skills development: A comprehensive review
Soft skills are critical for undergraduate students to succeed in the workplace, but there
exists a gap between the skills possessed by undergraduate students and those required by …
exists a gap between the skills possessed by undergraduate students and those required by …
Adoption of virtual reality technology in learning elementary of music theory to enhance the learning outcomes of students with disabilities
W Maqableh, J Zraqou, A Alnuaimi… - International Journal of …, 2024 - e-iji.net
Advancements in technology have led to the widespread use of modern technologies in
education, including the integration of augmented reality (AR) and virtual reality (VR) …
education, including the integration of augmented reality (AR) and virtual reality (VR) …
Development and Usability Testing of a Virtual Reality Game for Learning Computational Thinking
S Sukirman, LFM Ibharim… - International …, 2024 - journal.seriousgamessociety.org
Virtual reality (VR) is an innovative technology that immerses users within its environment,
holding significant potential across various sectors, including education. Develo** a VR …
holding significant potential across various sectors, including education. Develo** a VR …
Modeling students' algorithmic thinking growth trajectories in different programming environments: an experimental test of the Matthew and compensatory hypothesis
In recent years, programming education has gained recognition at various educational
levels due to its increasing importance. As the need for problem-solving skills becomes …
levels due to its increasing importance. As the need for problem-solving skills becomes …
Research on the impact mechanisms of immersive virtual reality technology in enhancing the effectiveness of higher folk dance education: Base on student …
F Guang, Z Xueliang - Education and Information Technologies, 2025 - Springer
Traditional higher education in folk dance faces challenges such as limited resources and
uneven teaching effectiveness. The introduction of Immersive Virtual Reality (IVR) …
uneven teaching effectiveness. The introduction of Immersive Virtual Reality (IVR) …
[HTML][HTML] Student's experience in using simulators for the development of complex skills in logistics education: assessing enjoyment of learning
EA Pacheco-Velázquez… - Smart Learning …, 2025 - slejournal.springeropen.com
The article discusses the efficacy of game-based learning (GBL) in logistics education,
specifically through an empirical evaluation of the “Logistics Simulator LOST.” Recognizing …
specifically through an empirical evaluation of the “Logistics Simulator LOST.” Recognizing …