Integrating creative pedagogy into problem-based learning: The effects on higher order thinking skills in science education

H Affandy, W Sunarno, R Suryana - Thinking Skills and Creativity, 2024 - Elsevier
This study aimed to assess the impact of incorporating creative pedagogy within a Problem-
Based Learning (PBL) on the development of higher-order thinking skills (HOTS) in the field …

[HTML][HTML] How can unplugged approach facilitate novice students' understanding of computational thinking? An exploratory study from a Nigerian university

FJ Agbo, LO Okpanachi, P Ocheja, SS Oyelere… - Thinking Skills and …, 2024 - Elsevier
Computational thinking (CT) has been relevant in teaching STEM courses, and educators
are incorporating both plugged and unplugged CT activities in their modules to prepare new …

Virtual reality for the training of soft skills for professional education: trends and opportunities

A Dubiel, D Kamińska, G Zwoliński… - Interactive Learning …, 2025 - Taylor & Francis
This paper presents a literature review of 33 papers published on virtual reality-based soft
skills training, selected using the PRISMA checklist and flow diagram. The analysis was …

Unlocking the potential of game-based learning for soft skills development: A comprehensive review

BS Tan, KS Chong - Journal of ICT in Education, 2023 - ojs.upsi.edu.my
Soft skills are critical for undergraduate students to succeed in the workplace, but there
exists a gap between the skills possessed by undergraduate students and those required by …

Adoption of virtual reality technology in learning elementary of music theory to enhance the learning outcomes of students with disabilities

W Maqableh, J Zraqou, A Alnuaimi… - International Journal of …, 2024 - e-iji.net
Advancements in technology have led to the widespread use of modern technologies in
education, including the integration of augmented reality (AR) and virtual reality (VR) …

Development and Usability Testing of a Virtual Reality Game for Learning Computational Thinking

S Sukirman, LFM Ibharim… - International …, 2024 - journal.seriousgamessociety.org
Virtual reality (VR) is an innovative technology that immerses users within its environment,
holding significant potential across various sectors, including education. Develo** a VR …

Modeling students' algorithmic thinking growth trajectories in different programming environments: an experimental test of the Matthew and compensatory hypothesis

A Yusuf, NM Noor - Smart Learning Environments, 2024 - Springer
In recent years, programming education has gained recognition at various educational
levels due to its increasing importance. As the need for problem-solving skills becomes …

Research on the impact mechanisms of immersive virtual reality technology in enhancing the effectiveness of higher folk dance education: Base on student …

F Guang, Z Xueliang - Education and Information Technologies, 2025 - Springer
Traditional higher education in folk dance faces challenges such as limited resources and
uneven teaching effectiveness. The introduction of Immersive Virtual Reality (IVR) …

[HTML][HTML] Student's experience in using simulators for the development of complex skills in logistics education: assessing enjoyment of learning

EA Pacheco-Velázquez… - Smart Learning …, 2025 - slejournal.springeropen.com
The article discusses the efficacy of game-based learning (GBL) in logistics education,
specifically through an empirical evaluation of the “Logistics Simulator LOST.” Recognizing …