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Motion capture from body-mounted cameras
Motion capture technology generally requires that recordings be performed in a laboratory
or closed stage setting with controlled lighting. This restriction precludes the capture of …
or closed stage setting with controlled lighting. This restriction precludes the capture of …
Guide: A gui differentiator
Applications with Graphical User Interfaces (GUIs) are ubiquitous. Nontrivial GUI-based
applications (GAPs) evolve frequently, and understanding how GUIs of different versions of …
applications (GAPs) evolve frequently, and understanding how GUIs of different versions of …
Analysis and comparison of low cost gaming controllers for motion analysis
Gaming controllers are attractive devices for research due to their onboard sensing
capabilities and low cost. However, a proper quantitative analysis regarding their suitability …
capabilities and low cost. However, a proper quantitative analysis regarding their suitability …
Synthèse de mouvements humains par des méthodes basées apprentissage: un état de l'art
Due to the increasing number of graphical applications, the generation of human life-like
characters has become an important research topic. Different approaches have been …
characters has become an important research topic. Different approaches have been …
[PDF][PDF] Human-Scale Motion Capture with an Accelerometer-Based Gaming Controller.
Gaming controllers are attractive devices for research due to their onboard sensing
capabilities and low cost. However, a proper quantitative analysis regarding their suitability …
capabilities and low cost. However, a proper quantitative analysis regarding their suitability …
A nonlinear manifold learning framework for real-time motion estimation using low-cost sensors
We propose a real-time motion synthesis framework to control the animation of 3D avatar in
real-time. Instead of relying on motion capture device as the control signal, we use low-cost …
real-time. Instead of relying on motion capture device as the control signal, we use low-cost …
A motion graph approach for interactive 3d animation using low-cost sensors
M Kumar - 2008 - vtechworks.lib.vt.edu
Interactive 3D animation of human figures is very common in video games, animation
studios and virtual environments. However, it is difficult to produce full body animation that …
studios and virtual environments. However, it is difficult to produce full body animation that …
On the correlation between motion data captured from low-cost gaming controllers and high precision encoders
Gaming controllers are attractive devices for research due to their onboard sensing
capabilities and low-cost. However, a proper quantitative analysis regarding their suitability …
capabilities and low-cost. However, a proper quantitative analysis regarding their suitability …
Deep continuous 3D hand pose tracking
C Zhang, F Hu, Y Li - US Patent 12,154,011, 2024 - Google Patents
A wrist-mounted system for tracking hand poses includes one or more cameras mounted to
a wearable band. In some examples, the one or more cameras are low profile and may be …
a wearable band. In some examples, the one or more cameras are low profile and may be …
[PDF][PDF] Reducing Sensors according to a Vectors Analysis of stored measurements (ReSeVA)
AS Balouch - American Research Journal of Computer Science …, 2015 - researchgate.net
The recognition of motion is widely used in games development field but it is active too in
care systems. Recognition of motion according measurements needs data (values) from …
care systems. Recognition of motion according measurements needs data (values) from …