Robust treatment of collisions, contact and friction for cloth animation

R Bridson, R Fedkiw, J Anderson - … of the 29th annual conference on …, 2002 - dl.acm.org
We present an algorithm to efficiently and robustly process collisions, contact and friction in
cloth simulation. It works with any technique for simulating the internal dynamics of the cloth …

Nonconvex rigid bodies with stacking

E Guendelman, R Bridson, R Fedkiw - ACM transactions on graphics …, 2003 - dl.acm.org
We consider the simulation of nonconvex rigid bodies focusing on interactions such as
collision, contact, friction (kinetic, static, rolling and spinning) and stacking. We advocate …

[PDF][PDF] Intersection-free rigid body dynamics

Z Ferguson, M Li, T Schneider, F Gil-Ureta… - ACM Transactions on …, 2021 - par.nsf.gov
Simulations of rigid objects with contact resolution and friction are ubiquitous in computer
graphics and robotics. Rigid body models do not deform. Equipped with just rotational and …

Interactive simulation of rigid body dynamics in computer graphics

J Bender, K Erleben, J Trinkle - Computer Graphics Forum, 2014 - Wiley Online Library
Interactive rigid body simulation is an important part of many modern computer tools, which
no authoring tool nor game engine can do without. Such high‐performance computer tools …

Uberflow: a gpu-based particle engine

P Kipfer, M Segal, R Westermann - Proceedings of the ACM SIGGRAPH …, 2004 - dl.acm.org
We present a system for real-time animation and rendering of large particle sets using GPU
computation and memory objects in OpenGL. Memory objects can be used both as …

Asynchronous contact mechanics

D Harmon, E Vouga, B Smith, R Tamstorf… - ACM SIGGRAPH 2009 …, 2009 - dl.acm.org
We develop a method for reliable simulation of elastica in complex contact scenarios. Our
focus is on firmly establishing three parameter-independent guarantees: that simulations of …

Efficient yarn-based cloth with adaptive contact linearization

JM Kaldor, DL James, S Marschner - ACM SIGGRAPH 2010 papers, 2010 - dl.acm.org
Yarn-based cloth simulation can improve visual quality but at high computational costs due
to the reliance on numerous persistent yarn-yarn contacts to generate material behavior …

Algorithmic issues in modeling motion

PK Agarwal, LJ Guibas, H Edelsbrunner… - ACM Computing …, 2002 - dl.acm.org
This article is a survey of research areas in which motion plays a pivotal role. The aim of the
article is to review current approaches to modeling motion together with related data …

Physics simulation apparatus and method

A Bond, O Strunk, A Gasinski - US Patent 7,788,071, 2010 - Google Patents
6,167,145 A 12/2000 Foley et al. steps of defining a first object and a second object, each
object 6,195,625 B1* 2/2001 Day et al....................... 703/7 adapted for colliding with the other …

Ghosts and machines: regularized variational methods for interactive simulations of multibodies with dry frictional contacts

C Lacoursiere - 2007 - diva-portal.org
A time-discrete formulation of the variational principle of mechanics is used to provide a
consistent theoretical framework for the construction and analysis of low order integration …