Learning agile robotic locomotion skills by imitating animals
Reproducing the diverse and agile locomotion skills of animals has been a longstanding
challenge in robotics. While manually-designed controllers have been able to emulate many …
challenge in robotics. While manually-designed controllers have been able to emulate many …
[BOOK][B] Kinematics
The theory to analyze the relationship between the position and attitude of a link and the
joint angles of a mechanism is called Kinematics. It is the basis on which robotics is formed …
joint angles of a mechanism is called Kinematics. It is the basis on which robotics is formed …
Adversarial motion priors make good substitutes for complex reward functions
Training a high-dimensional simulated agent with an under-specified reward function often
leads the agent to learn physically infeasible strategies that are ineffective when deployed in …
leads the agent to learn physically infeasible strategies that are ineffective when deployed in …
Real-time imitation of human whole-body motions by humanoids
In this paper, we present a system that enables humanoid robots to imitate complex whole-
body motions of humans in real time. In our approach, we use a compact human model and …
body motions of humans in real time. In our approach, we use a compact human model and …
Data-driven biped control
We present a dynamic controller to physically simulate under-actuated three-dimensional
full-body biped locomotion. Our data-driven controller takes motion capture reference data to …
full-body biped locomotion. Our data-driven controller takes motion capture reference data to …
Simulating biped behaviors from human motion data
Physically based simulation of human motions is an important issue in the context of
computer animation, robotics and biomechanics. We present a new technique for allowing …
computer animation, robotics and biomechanics. We present a new technique for allowing …
Humanoid robotics platforms developed in HRP
This paper presents humanoid robotics platform that consists of a humanoid robot and an
open architecture software platform developed in METI's Humanoid Robotics Project (HRP) …
open architecture software platform developed in METI's Humanoid Robotics Project (HRP) …
On human motion imitation by humanoid robot
In this paper, the imitation of human captured motions by a humanoid robot is considered.
The main objective is to reproduce an imitated motion which should be as close as possible …
The main objective is to reproduce an imitated motion which should be as close as possible …
Abstraction levels for robotic imitation: Overview and computational approaches
This chapter reviews several approaches to the problem of learning by imitation in robotics.
We start by describing several cognitive processes identified in the literature as necessary …
We start by describing several cognitive processes identified in the literature as necessary …
Stable whole-body motion generation for humanoid robots to imitate human motions
This work presents a methodology to generate dynamically stable whole-body motions for a
humanoid robot, which are converted from human motion capture data. The methodology …
humanoid robot, which are converted from human motion capture data. The methodology …