Improving the Emotional Health of Juveniles with VR Game

A Lin, C Chen, F Cheng - … of the 14th International Conference on …, 2022 - dl.acm.org
This paper presents the developmental process and preliminary results of testing a game-
based intervention aimed at promoting emotional health among adolescents between the …

Mom an effort to comprising cbt in digital gaming

RA Tasnim, FZ Eishita - … on Serious Games and Applications for …, 2020 - ieeexplore.ieee.org
Mental disorder has its widespread presence and increasing around the globe at an
alarming rate. In spite of the existence of effective psychotherapeutic strategies, a significant …

A Review of Gamification Related to Mental Health Treatment

C Arihta, D Fujiono, JV Moniaga… - 2022 3rd International …, 2022 - ieeexplore.ieee.org
Mental health is a state of mental well-being that enables people to cope with the stresses of
life, realize their abilities, learn well and work well, and contribute to their community. Mental …

ARCoD: A Serious Gaming Approach to Measure Cognitive Distortions

RA Tasnim, FZ Eishita - … on Serious Games and Applications for …, 2022 - ieeexplore.ieee.org
Cognitive Distortion, defined as erroneous and in-accurate thoughts [4] can cause fatal
mental impairment. Identifying the presence of cognitive distortions is the fundamental …

Serious Game Prototype for Burnout Awareness Among Maquiladora Employees in Ciudad Juárez

AA Maldonado-Macías, KM Olmos Sanchez… - Instituto de Ingeniería …, 2022 - cathi.uacj.mx
Una cosa es hablar de ergonomía y otra muy distinta es entender de ergonomía, una
palabra que enmarca bienestar, confort, productividad y en fin resultados. En otro artículo …