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When xr and ai meet-a sco** review on extended reality and artificial intelligence
Research on Extended Reality (XR) and Artificial Intelligence (AI) is booming, which has led
to an emerging body of literature in their intersection. However, the main topics in this …
to an emerging body of literature in their intersection. However, the main topics in this …
User onboarding in virtual reality: An investigation of current practices
Explaining to novice users how to interact in immersive VR applications may be challenging.
This is in particular due to the fact that the learners are isolated from the real world, and they …
This is in particular due to the fact that the learners are isolated from the real world, and they …
Teachable reality: Prototy** tangible augmented reality with everyday objects by leveraging interactive machine teaching
This paper introduces Teachable Reality, an augmented reality (AR) prototy** tool for
creating interactive tangible AR applications with arbitrary everyday objects. Teachable …
creating interactive tangible AR applications with arbitrary everyday objects. Teachable …
PilotAR: Streamlining Pilot Studies with OHMDs from Concept to Insight
Pilot studies in HCI research serve as a cost-effective approach to validate potential ideas
and identify impactful findings before extensive studies. Yet, the additional requirements of …
and identify impactful findings before extensive studies. Yet, the additional requirements of …
Gesture-based interaction for AR systems: a short review
Gesture-based interaction constitutes the prominent interaction modality for Augmented
Reality (AR) systems. In this state-of-the-art review, we classify the recent literature on hand …
Reality (AR) systems. In this state-of-the-art review, we classify the recent literature on hand …
UBI edge: authoring edge-based opportunistic tangible user interfaces in augmented reality
Edges are one of the most ubiquitous geometric features of physical objects. They provide
accurate haptic feedback and easy-to-track features for camera systems, making them an …
accurate haptic feedback and easy-to-track features for camera systems, making them an …
Ubi-TOUCH: Ubiquitous Tangible Object Utilization through Consistent Hand-object interaction in Augmented Reality
Utilizing everyday objects as tangible proxies for Augmented Reality (AR) provides users
with haptic feedback while interacting with virtual objects. Yet, existing methods focus on the …
with haptic feedback while interacting with virtual objects. Yet, existing methods focus on the …
User-driven constraints for layout optimisation in augmented reality
Automatic layout optimisation allows users to arrange augmented reality content in the real-
world environment without the need for tedious manual interactions. This optimisation is …
world environment without the need for tedious manual interactions. This optimisation is …
[HTML][HTML] Real-time hand interaction and self-directed machine learning agents in immersive learning environments
Integration of extended reality (XR) in education is becoming popular to transform the
traditional classroom with immersive learning environments. The adoption of immersive …
traditional classroom with immersive learning environments. The adoption of immersive …
Instrumentar: Auto-generation of augmented reality tutorials for operating digital instruments through recording embodied demonstration
Augmented Reality tutorials, which provide necessary context by directly superimposing
visual guidance on the physical referent, represent an effective way of scaffolding complex …
visual guidance on the physical referent, represent an effective way of scaffolding complex …