Redirected walking for exploring immersive virtual spaces with HMD: a comprehensive review and recent advances

L Fan, H Li, M Shi - IEEE Transactions on Visualization and …, 2022 - ieeexplore.ieee.org
Real walking techniques can provide the user with a more natural, highly immersive walking
experience compared to the experience of other locomotion techniques. In contrast to the …

[書籍][B] Real-time rendering

T Akenine-Moller, E Haines, N Hoffman - 2019 - taylorfrancis.com
Thoroughly revised, this third edition focuses on modern techniques used to generate
synthetic three-dimensional images in a fraction of a second. With the advent of …

Blind geometric distortion correction on images through deep learning

X Li, B Zhang, PV Sander… - Proceedings of the IEEE …, 2019 - openaccess.thecvf.com
We propose the first general framework to automatically correct different types of geometric
distortion in a single input image. Our proposed method employs convolutional neural …

Map** virtual and physical reality

Q Sun, LY Wei, A Kaufman - ACM Transactions on Graphics (TOG), 2016 - dl.acm.org
Real walking offers higher immersive presence for virtual reality (VR) applications than
alternative locomotive means such as walking-in-place and external control gadgets, but …

A survey on computational displays: Pushing the boundaries of optics, computation, and perception

B Masia, G Wetzstein, P Didyk, D Gutierrez - Computers & Graphics, 2013 - Elsevier
Display technology has undergone great progress over the last few years. From higher
contrast to better temporal resolution or more accurate color reproduction, modern displays …

Document rectification and illumination correction using a patch-based CNN

X Li, B Zhang, J Liao, PV Sander - ACM Transactions on Graphics (TOG), 2019 - dl.acm.org
We propose a novel learning method to rectify document images with various distortion
types from a single input image. As opposed to previous learning-based methods, our …

System and method for generating a progressive representation associated with surjectively mapped virtual and physical reality image data

A Kaufman, Q Sun, LY Wei - US Patent 10,403,043, 2019 - Google Patents
2017-12-27 Assigned to THE RESEARCH FOUNDATION FOR THE STATE UNIVERSITY
OF NEW YORK reassignment THE RESEARCH FOUNDATION FOR THE STATE …

Intelligent metaverse scene content construction

J Wang, S Chen, Y Liu, R Lau - IEEE access, 2023 - ieeexplore.ieee.org
The integration of artificial intelligence (AI) and virtual reality (VR) has revolutionized
research across various scientific fields, with AI-driven VR simulations finding applications in …

360 video stabilization

J Kopf - ACM Transactions on Graphics (TOG), 2016 - dl.acm.org
We present a hybrid 3D-2D algorithm for stabilizing 360° video using a deformable rotation
motion model. Our algorithm uses 3D analysis to estimate the rotation between key frames …

Temporally adaptive shading reuse for real-time rendering and virtual reality

JH Mueller, T Neff, P Voglreiter, M Steinberger… - ACM Transactions on …, 2021 - dl.acm.org
Temporal coherence has the potential to enable a huge reduction of shading costs in
rendering. Existing techniques focus either only on spatial shading reuse or cannot …