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Interactive character animation using simulated physics: A state‐of‐the‐art review
Physics simulation offers the possibility of truly responsive and realistic animation. Despite
wide adoption of physics simulation for the animation of passive phenomena, such as fluids …
wide adoption of physics simulation for the animation of passive phenomena, such as fluids …
Computer animation of human walking: a survey
This paper surveys the set of techniques developed in computer graphics for animating
human walking. First we focus on the evolution from purely kinematic 'knowledge …
human walking. First we focus on the evolution from purely kinematic 'knowledge …
[SÁCH][B] Information retrieval for music and motion
M Müller - 2007 - Springer
Recent years have seen enormous advances in computerization and digitization as well as
a corresponding growth in the use of information technology allowing users to access and …
a corresponding growth in the use of information technology allowing users to access and …
[SÁCH][B] Kinetics of human motion
VM Zatsiorsky - 2002 - books.google.com
Written by the foremost authority on the subject, Kinetics of Human Motion is the sequel and
companion to the 1998 text Kinematics of Human Motion. World-renowned biomechanics …
companion to the 1998 text Kinematics of Human Motion. World-renowned biomechanics …
[SÁCH][B] Step** into virtual reality
Mario A. Gutiérrez A., F Vexo, D Thalmann - 2008 - Springer
Since the first edition of this book in 2007, there has been a fast evolution in Virtual Reality.
Palmer Luckey designed a prototype for what would become the Oculus Rift Virtual Reality …
Palmer Luckey designed a prototype for what would become the Oculus Rift Virtual Reality …
[SÁCH][B] Crowd simulation
D Thalmann, SR Musse - 2012 - books.google.com
Research into the methods and techniques used in simulating crowds has developed
extensively within the last few years, particularly in the areas of video games and film …
extensively within the last few years, particularly in the areas of video games and film …
Synthesizing physically realistic human motion in low-dimensional, behavior-specific spaces
Optimization is an appealing way to compute the motion of an animated character because it
allows the user to specify the desired motion in a sparse, intuitive way. The difficulty of …
allows the user to specify the desired motion in a sparse, intuitive way. The difficulty of …
[SÁCH][B] Handbook of digital human modeling: research for applied ergonomics and human factors engineering
VG Duffy - 2016 - taylorfrancis.com
The rapid introduction of sophisticated computers, services, telecommunications systems,
and manufacturing systems has caused a major shift in the way people use and work with …
and manufacturing systems has caused a major shift in the way people use and work with …
Dynamics filter-concept and implementation of online motion generator for human figures
In this paper, we describe the concept and implementation of a dynamics filter, an online, full-
body motion generator that converts a physically infeasible reference motion into a feasible …
body motion generator that converts a physically infeasible reference motion into a feasible …
Efficient synthesis of physically valid human motion
AC Fang, NS Pollard - Acm transactions on graphics (tog), 2003 - dl.acm.org
Optimization is a promising way to generate new animations from a minimal amount of input
data. Physically based optimization techniques, however, are difficult to scale to complex …
data. Physically based optimization techniques, however, are difficult to scale to complex …