Interactive character animation using simulated physics: A state‐of‐the‐art review

T Geijtenbeek, N Pronost - Computer graphics forum, 2012 - Wiley Online Library
Physics simulation offers the possibility of truly responsive and realistic animation. Despite
wide adoption of physics simulation for the animation of passive phenomena, such as fluids …

Computer animation of human walking: a survey

F Multon, L France, MP Cani‐Gascuel… - The journal of …, 1999 - Wiley Online Library
This paper surveys the set of techniques developed in computer graphics for animating
human walking. First we focus on the evolution from purely kinematic 'knowledge …

[SÁCH][B] Information retrieval for music and motion

M Müller - 2007 - Springer
Recent years have seen enormous advances in computerization and digitization as well as
a corresponding growth in the use of information technology allowing users to access and …

[SÁCH][B] Kinetics of human motion

VM Zatsiorsky - 2002 - books.google.com
Written by the foremost authority on the subject, Kinetics of Human Motion is the sequel and
companion to the 1998 text Kinematics of Human Motion. World-renowned biomechanics …

[SÁCH][B] Step** into virtual reality

Mario A. Gutiérrez A., F Vexo, D Thalmann - 2008 - Springer
Since the first edition of this book in 2007, there has been a fast evolution in Virtual Reality.
Palmer Luckey designed a prototype for what would become the Oculus Rift Virtual Reality …

[SÁCH][B] Crowd simulation

D Thalmann, SR Musse - 2012 - books.google.com
Research into the methods and techniques used in simulating crowds has developed
extensively within the last few years, particularly in the areas of video games and film …

Synthesizing physically realistic human motion in low-dimensional, behavior-specific spaces

A Safonova, JK Hodgins, NS Pollard - ACM Transactions on Graphics …, 2004 - dl.acm.org
Optimization is an appealing way to compute the motion of an animated character because it
allows the user to specify the desired motion in a sparse, intuitive way. The difficulty of …

[SÁCH][B] Handbook of digital human modeling: research for applied ergonomics and human factors engineering

VG Duffy - 2016 - taylorfrancis.com
The rapid introduction of sophisticated computers, services, telecommunications systems,
and manufacturing systems has caused a major shift in the way people use and work with …

Dynamics filter-concept and implementation of online motion generator for human figures

K Yamane, Y Nakamura - IEEE transactions on robotics and …, 2003 - ieeexplore.ieee.org
In this paper, we describe the concept and implementation of a dynamics filter, an online, full-
body motion generator that converts a physically infeasible reference motion into a feasible …

Efficient synthesis of physically valid human motion

AC Fang, NS Pollard - Acm transactions on graphics (tog), 2003 - dl.acm.org
Optimization is a promising way to generate new animations from a minimal amount of input
data. Physically based optimization techniques, however, are difficult to scale to complex …