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[HTML][HTML] Game on! A state-of-the-art overview of doing business with gamification
Gamification is the act of applying game-design elements to transform activities, products,
services, and systems in a way that provides the kind of experiences similar to those offered …
services, and systems in a way that provides the kind of experiences similar to those offered …
Gamification enhances student intrinsic motivation, perceptions of autonomy and relatedness, but minimal impact on competency: a meta-analysis and systematic …
Although many studies in recent years have examined the use of gamification as a
motivational strategy in education, evidence regarding its effects on intrinsic motivation is …
motivational strategy in education, evidence regarding its effects on intrinsic motivation is …
Can gamification help to improve education? Findings from a longitudinal study
A goal of any educational measure is to improve students' capability to retain teaching
content. In this paper, we investigate the potential of gamification to foster knowledge …
content. In this paper, we investigate the potential of gamification to foster knowledge …
Does gamification satisfy needs? A study on the relationship between gamification features and intrinsic need satisfaction
Gamification is increasingly used as an essential part of today's services, software and
systems to engage and motivate users, as well as to spark further behaviors. A core …
systems to engage and motivate users, as well as to spark further behaviors. A core …
Gamification and the impact of extrinsic motivation on needs satisfaction: Making work fun?
Despite the proliferation of gamification in the workplace, little is known about the contextual
factors that contribute to its efficacy and impact on employee engagement and …
factors that contribute to its efficacy and impact on employee engagement and …
Gamification suffers from the novelty effect but benefits from the familiarization effect: Findings from a longitudinal study
There are many claims that gamification (ie, using game elements outside games) impact
decreases over time (ie, the novelty effect). Most studies analyzing this effect focused on …
decreases over time (ie, the novelty effect). Most studies analyzing this effect focused on …
Gamification and online consumer decisions: is the game over?
Consumption can be more than just a necessity; it can become a leisure activity. With the
emergence of e-commerce and social media, products and services are just one click away; …
emergence of e-commerce and social media, products and services are just one click away; …
Gamification in higher education: The ECOn+ star battles
Gamification is a thriving technique that has attracted attention in higher education. Despite
the increasing number of studies published in recent years, the problem is that the …
the increasing number of studies published in recent years, the problem is that the …
Quantum computing and ai: Impacts & possibilities
Quantum computing is one of the emerging technologies. Different communities and
research organizations are working to bring quantum computing applications into reality …
research organizations are working to bring quantum computing applications into reality …
Impact of gamification elements on user satisfaction in health and fitness applications: A comprehensive approach based on the Kano model
As health and fitness applications (apps) take on larger markets, attracting and satisfying
users has become a crucial task. Gamification, a popular ancillary design used in various …
users has become a crucial task. Gamification, a popular ancillary design used in various …