Competitors' envy, gamers' pride: An exploration of gamers' divergent behavior

R Sharma, G Singh, S Sharma - Psychology & Marketing, 2021 - Wiley Online Library
Cheating in games has existed since the beginning of video games. The landscape of
gaming and cheating has changed profoundly with its migration to the online environment …

Cheating in online games: A social network perspective

J Blackburn, N Kourtellis, J Skvoretz… - ACM Transactions on …, 2014 - dl.acm.org
Online gaming is a multi-billion dollar industry that entertains a large, global population. One
unfortunate phenomenon, however, poisons the competition and spoils the fun: cheating …

“Is It Legit, To You?”. An Exploration of Players' Perceptions of Cheating in a Multiplayer Video Game: Making Sense of Uncertainty

A Boldi, A Rapp - International Journal of Human–Computer …, 2024 - Taylor & Francis
Cheating is a major concern for any gaming environment, but effective solutions are still far
from being found. Previous research has overlooked the social complexity of current video …

Rethinking Gamification Failure: A Model and Investigation of Gamified System Maladaptive Behaviors

SLA Tseng, H Sun, R Santhanam… - Information Systems …, 2024 - pubsonline.informs.org
Despite the increasing interest in gamified systems and excitement about their potential
positive impact on user engagement, a few studies have started to note gamification failures …

Ethical judgments of esports spectators regarding cheating in competition

MR Johnson, B Abarbanel - Convergence, 2022 - journals.sagepub.com
Esports contests at the highest levels frequently involve millions of dollars in prize money
and spectatorship numbers in six or seven figures. Given these opportunities for financial …

Group identification as a mediator of the effect of players' anonymity on cheating in online games

VHH Chen, Y Wu - Behaviour & Information Technology, 2015 - Taylor & Francis
This study aims to add to the discussion about the applicability of the classical
deindividuation theory and social identity model of deindividuation effects (SIDE) in …

A cheating mood: The emotional and psychological benefits of cheating in single-player games

CJ Passmore, MK Miller, J Liu, CJ Phillips… - Proceedings of the …, 2020 - dl.acm.org
Players, developers, and researchers generally agree that" cheating" to gain an unfair
advantage over others fosters negative player experiences. Despite social and experiential …

Do** as a barrier in universal acceptance of esports

D Gupta, H Sharma, M Gupta - International Journal of Sports …, 2022 - emerald.com
Purpose Esports has been emerging as a multi-billion dollar industry by attracting players,
viewers, advertisers and investors across the globe. Even though there are plenty of …

Branded with a scarlet" C" cheaters in a gaming social network

J Blackburn, R Simha, N Kourtellis, X Zuo… - Proceedings of the 21st …, 2012 - dl.acm.org
Online gaming is a multi-billion dollar industry that entertains a large, global population. One
unfortunate phenomenon, however, poisons the competition and the fun: cheating. The …

Contouring E-do**: A menace to sportsmanship in E-sports

S Chanda, S Star - Turkish Online Journal of Qualitative Inquiry, 2021 - pure.jgu.edu.in
With the increase in the popularity and a promising revenue model of esports, theissue of e-
do** has emerged. Some esports athletesmaydesire to deliver an outstanding …