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Deep learning-based human pose estimation: A survey
Human pose estimation aims to locate the human body parts and build human body
representation (eg, body skeleton) from input data such as images and videos. It has drawn …
representation (eg, body skeleton) from input data such as images and videos. It has drawn …
Recovering 3d human mesh from monocular images: A survey
Estimating human pose and shape from monocular images is a long-standing problem in
computer vision. Since the release of statistical body models, 3D human mesh recovery has …
computer vision. Since the release of statistical body models, 3D human mesh recovery has …
Vid2avatar: 3d avatar reconstruction from videos in the wild via self-supervised scene decomposition
Abstract We present Vid2Avatar, a method to learn human avatars from monocular in-the-
wild videos. Reconstructing humans that move naturally from monocular in-the-wild videos …
wild videos. Reconstructing humans that move naturally from monocular in-the-wild videos …
Structured local radiance fields for human avatar modeling
It is extremely challenging to create an animatable clothed human avatar from RGB videos,
especially for loose clothes due to the difficulties in motion modeling. To address this …
especially for loose clothes due to the difficulties in motion modeling. To address this …
Monohuman: Animatable human neural field from monocular video
Animating virtual avatars with free-view control is crucial for various applications like virtual
reality and digital entertainment. Previous studies have attempted to utilize the …
reality and digital entertainment. Previous studies have attempted to utilize the …
Behave: Dataset and method for tracking human object interactions
Modelling interactions between humans and objects in natural environments is central to
many applications including gaming, virtual and mixed reality, as well as human behavior …
many applications including gaming, virtual and mixed reality, as well as human behavior …
Physical inertial poser (pip): Physics-aware real-time human motion tracking from sparse inertial sensors
Motion capture from sparse inertial sensors has shown great potential compared to image-
based approaches since occlusions do not lead to a reduced tracking quality and the …
based approaches since occlusions do not lead to a reduced tracking quality and the …
Function4d: Real-time human volumetric capture from very sparse consumer rgbd sensors
Human volumetric capture is a long-standing topic in computer vision and computer
graphics. Although high-quality results can be achieved using sophisticated off-line systems …
graphics. Although high-quality results can be achieved using sophisticated off-line systems …
Humannerf: Efficiently generated human radiance field from sparse inputs
Recent neural human representations can produce high-quality multi-view rendering but
require using dense multi-view inputs and costly training. They are hence largely limited to …
require using dense multi-view inputs and costly training. They are hence largely limited to …
Non-rigid neural radiance fields: Reconstruction and novel view synthesis of a dynamic scene from monocular video
Abstract We present Non-Rigid Neural Radiance Fields (NR-NeRF), a reconstruction and
novel view synthesis approach for general non-rigid dynamic scenes. Our approach takes …
novel view synthesis approach for general non-rigid dynamic scenes. Our approach takes …