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[KSIĄŻKA][B] Real-time rendering
T Akenine-Moller, E Haines, N Hoffman - 2019 - taylorfrancis.com
Thoroughly revised, this third edition focuses on modern techniques used to generate
synthetic three-dimensional images in a fraction of a second. With the advent of …
synthetic three-dimensional images in a fraction of a second. With the advent of …
A practical extension to microfacet theory for the modeling of varying iridescence
L Belcour, P Barla - ACM Transactions on Graphics (TOG), 2017 - dl.acm.org
In this work, we introduce an extension to microfacet theory for the rendering of iridescent
effects caused by thin-films of varying thickness (such as oil, grease, alcohols, etc) on top of …
effects caused by thin-films of varying thickness (such as oil, grease, alcohols, etc) on top of …
Arnold: A brute-force production path tracer
Arnold is a physically based renderer for feature-length animation and visual effects.
Conceived in an era of complex multi-pass rasterization-based workflows struggling to keep …
Conceived in an era of complex multi-pass rasterization-based workflows struggling to keep …
Manuka: A batch-shading architecture for spectral path tracing in movie production
The Manuka rendering architecture has been designed in the spirit of the classic reyes
rendering architecture: to enable the creation of visually rich computer generated imagery …
rendering architecture: to enable the creation of visually rich computer generated imagery …
Reproducing spectral reflectances from tristimulus colours
H Otsu, M Yamamoto… - Computer Graphics Forum, 2018 - Wiley Online Library
Physically based rendering systems often support spectral rendering to simulate light
transport in the real world. Material representations in such simulations need to be defined …
transport in the real world. Material representations in such simulations need to be defined …
The visual appearances of disordered optical metasurfaces
Nanostructured materials have recently emerged as a promising approach for material
appearance design. Research has mainly focused on creating structural colours by wave …
appearance design. Research has mainly focused on creating structural colours by wave …
A low‐dimensional function space for efficient spectral upsampling
We present a versatile technique to convert textures with tristimulus colors into the spectral
domain, allowing such content to be used in modern rendering systems. Our method is …
domain, allowing such content to be used in modern rendering systems. Our method is …
A hyperspectral space of skin tones for inverse rendering of biophysical skin properties
We present a method for estimating the main properties of human skin, leveraging a
hyperspectral dataset of skin tones synthetically generated through a biophysical layered …
hyperspectral dataset of skin tones synthetically generated through a biophysical layered …
Path tracing in production
L Fascione, J Hanika, R Pieké, R Villemin… - ACM SIGGRAPH 2018 …, 2018 - dl.acm.org
The last few years have seen a decisive move of the movie making industry towards
rendering using physically based methods, mostly implemented in terms of path tracing …
rendering using physically based methods, mostly implemented in terms of path tracing …
Bidirectional rendering of vector light transport
On the foundations of many rendering algorithms it is the symmetry between the path
traversed by light and its adjoint path starting from the camera. However, several effects …
traversed by light and its adjoint path starting from the camera. However, several effects …