A taxonomy of technology design features that promote potentially addictive online behaviours

M Flayelle, D Brevers, DL King, P Maurage… - Nature Reviews …, 2023 - nature.com
Gaming disorder was officially recognized as a disorder of addictive behaviour in the
International Classification of Diseases 11th revision in 2019. Since then, other types of …

The effects of playing video games on stress, anxiety, depression, loneliness, and gaming disorder during the early stages of the COVID-19 pandemic: PRISMA …

F Pallavicini, A Pepe, F Mantovani - … , Behavior, and Social …, 2022 - liebertpub.com
During the initial phases of the COVID-19 pandemic, playing video games has been much
more than just a pastime. Studies suggested that video games for many individuals have …

Facing loneliness and anxiety during the COVID-19 isolation: the role of excessive social media use in a sample of Italian adults

V Boursier, F Gioia, A Musetti, A Schimmenti - Frontiers in psychiatry, 2020 - frontiersin.org
The outbreak of coronavirus disease 2019 (COVID-19) prompted people to face a
distressing and unexpected situation. Uncertainty and social distancing changed people's …

[HTML][HTML] Emotion regulation strategies and symptoms of depression, anxiety, aggression, and addiction in children and adolescents: A meta-analysis and systematic …

L Kraft, C Ebner, K Leo… - … Psychology: Science and …, 2023 - psycnet.apa.org
Emotion regulation has been put forward as an important transdiagnostic process. However,
previous analyses of the relationships between emotion regulation strategies and symptoms …

Addiction to social media and attachment styles: a systematic literature review

MC D'Arienzo, V Boursier, MD Griffiths - International Journal of mental …, 2019 - Springer
Web-based communication via social networking sites (SNSs) is growing fast among
adolescents and adults and some research suggests that excessive SNS use can become …

The association between video gaming and psychological functioning

JM Von der Heiden, B Braun, KW Müller… - Frontiers in …, 2019 - frontiersin.org
Video gaming is an extremely popular leisure-time activity with more than two billion users
worldwide. However, the media as well as professionals have underscored the potential …

[HTML][HTML] Parenting styles, perceived social support and emotion regulation in adolescents with internet addiction

Y Karaer, D Akdemir - Comprehensive psychiatry, 2019 - Elsevier
Aim The aim of this study is to investigate parental attitudes, perceived social support,
emotion regulation and the accompanying psychiatric disorders seen in adolescents who …

Problematic video game use as an emotional co** strategy: Evidence from a sample of MMORPG gamers

MD Blasi, A Giardina, C Giordano, GL Coco… - Journal of behavioral …, 2019 - akjournals.com
Background A positive relationship between problematic gaming and escapism motivation
to play video games has been well established, suggesting that problematic gaming may …

[HTML][HTML] The relevance of emotion regulation, procrastination, and perceived stress for problematic social media use in a representative sample of children and …

L Wartberg, R Thomasius, K Paschke - Computers in Human Behavior, 2021 - Elsevier
Background Social media use is widespread among minors. Already children and
adolescents can be affected by a problematic social media use (PSMU). Deficits in emotion …

Internet gaming disorder in male and female young adults: The role of alexithymia, depression, anxiety and gaming type

C Bonnaire, D Baptista - Psychiatry research, 2019 - Elsevier
The aim of this study is to investigate the relationship between alexithymia and Internet
Gaming Disorder (IGD)(while controlling for depression and anxiety), explore the presence …