AI trends in digital humanities research
G Pavlidis - Trends in Computer Science and Information …, 2022 - peertechzpublications.us
Recent advances in specialised equipment and computational methods had a significant
impact in the Humanities and, particularly, cultural heritage and archaeology research …
impact in the Humanities and, particularly, cultural heritage and archaeology research …
From digital recording to advanced AI applications in archaeology and cultural heritage
G Pavlidis - “And in Length of Days Understanding”(Job 12: 12) …, 2023 - Springer
In the recent decades, the significance of digital technology applications in archaeology and
cultural heritage has been widely recognized, and digital applications have already …
cultural heritage has been widely recognized, and digital applications have already …
Multi-agents based virtual environments for cultural heritage
This paper focuses on the integration of artificial intelligence methods in multi-agent virtual
environments for cultural heritage applications and especially virtual museums and …
environments for cultural heritage applications and especially virtual museums and …
Enhanced virtual reality experience in personalised virtual museums
This article focuses on important factors in the creation of enhanced personalised
experiences in virtual environments for cultural heritage applications, especially those …
experiences in virtual environments for cultural heritage applications, especially those …
[PDF][PDF] AI-Driven Avatars in Immersive 3D Environments for Education Workflow and Case Study of the Temple of Demeter, Greece
Generative Artificial Intelligence (AI) and Virtual Reality (VR) technologies are changing
education and offer new opportunities for how people interact with environments …
education and offer new opportunities for how people interact with environments …
The educational application of virtual laboratories in archaeometry
The digital cultural heritage field has been develo** in parallel with modern archaeology
by collecting and storing data from all aspects of field work, from excavations to virtual …
by collecting and storing data from all aspects of field work, from excavations to virtual …
[PDF][PDF] Visualising Dudsbury Hillfort: Using Immersive Virtual Reality to Engage the Public with Cultural Heritage.
D John, D Hurst, P Cheetham, H Manley - GCH, 2018 - diglib.eg.org
Whilst computer visualisation is an established method of presenting cultural heritage, the
use of game engines to provide a full immersive virtual reality experience is less well …
use of game engines to provide a full immersive virtual reality experience is less well …
Archaeogaming and the Re-Use of Digital Archaeological Materials: Generating Serious Games for the Villas of Roman Sicily
K Kingsland - 2023 - search.proquest.com
With 10 million copies sold and 500 million dollars of revenue, the 11th installment of
Ubisoft's Assassin's Creed series, Assassin's Creed Odyssey (2018), showed how a …
Ubisoft's Assassin's Creed series, Assassin's Creed Odyssey (2018), showed how a …
Exploiting Cross-Reality Technologies for Cultural Heritage Dissemination
One of the most challenging tasks in cross reality environment simulations is the generation
of realistic and attractive worlds. The continuous evolution of computer game industry has a …
of realistic and attractive worlds. The continuous evolution of computer game industry has a …
Cross-Reality Technologies in Archaeometry Bridge Humanities With “Hard Science”
As an integral part of archaeology, archaeometry, employs standard laboratory techniques
and ICT tools to examine and analyze art and archaeological materials. Most students …
and ICT tools to examine and analyze art and archaeological materials. Most students …