A literature review of quantitative persona creation

J Salminen, K Guan, S Jung, SA Chowdhury… - Proceedings of the …, 2020 - dl.acm.org
Quantitative persona creation (QPC) has tremendous potential, as HCI researchers and
practitioners can leverage user data from online analytics and digital media platforms to …

Use cases for design personas: A systematic review and new frontiers

J Salminen, K Wenyun Guan, SG Jung… - Proceedings of the 2022 …, 2022 - dl.acm.org
Personas represent the needs of users in diverse populations and impact design by
endearing empathy and improving communication. While personas have been lauded for …

Reconfiguring science education through caring human inquiry and design with pets

P Parekh, JL Polman, S Kane… - Journal of the Learning …, 2023 - Taylor & Francis
ABSTRACT Background Natureculture (Fuentes, 2010; Haraway, 2003) constructs offer a
powerful framework for science education to explore learners' interactions with and …

How to create personas: Three persona creation methodologies with implications for practical employment

BJ Jansen, SG Jung, L Nielsen, KW Guan… - Pacific Asia Journal of …, 2022 - aisel.aisnet.org
Background: Personas are a technique for enhanced understanding of users and customers
to improve the user-centered design of systems and products. Their creation can be …

Strengths and weaknesses of persona creation methods: Guidelines and opportunities for digital innovations

BJ Jansen, S Jung, J Salminen, KW Guan… - 2021 - scholarspace.manoa.hawaii.edu
Persona is a technique for enhancing user understanding and improving the user-centered
design of digital products. Persona creation has traditionally been divided into Qualitative …

Prototy** with monkeys: Uncovering what buttons for monkeys look like

V Kankaanpää, I Hirskyj-Douglas - Proceedings of the Seventeenth …, 2023 - dl.acm.org
Although much work has focused on designing touch interfaces for primates, little is known
about how physical computer buttons for monkeys would look. Here, we employ the rapid …

Platypus surfing: In search of the perfect wave

A Morrison, H Larsen, C Fieldus, A Kist… - Proceedings of the …, 2020 - dl.acm.org
For this project, we design a self-activated wave enrichment system for a solo male
platypus,'Sam', at Melbourne Zoo. We develop a sensor system that Sam can learn to …

Big Data, Small Personas: How Algorithms Shape the Demographic Representation of Data-Driven User Segments

J Salminen, K Chhirang, SG Jung… - Big Data, 2022 - liebertpub.com
Derived from the notion of algorithmic bias, it is possible that creating user segments such as
personas from data results in over-or under-representing certain segments (FAIRNESS) …

Understanding the Needs of Nonhuman Stakeholders in Design Process: An Overview of and Reflection on Methods

BS Yanlic, A Coskun - arxiv preprint arxiv:2407.14750, 2024 - arxiv.org
Design practice traditionally focused on human concerns, either overseeing the various
effects of climate issues on nonhuman stakeholders or considering them as resources to …

Engaging Dogs with Computer Screens: Animal-Computer Interaction

J Dove-Henfrey, H Kolivand - Encyclopedia of Computer Graphics and …, 2024 - Springer
As educational technologies become more accessible to the masses, more scholars and
designers from various disciplines are motivated to design efficient DEGs in learning …