Coding for interactive communication: A survey
R Gelles - … and Trends® in Theoretical Computer Science, 2017 - nowpublishers.com
Coding for interactive communication augments coding theory to the interactive setting:
instead of communicating a message from a sender to a receiver, here the parties are …
instead of communicating a message from a sender to a receiver, here the parties are …
Capacity of interactive communication over erasure channels and channels with feedback
We consider interactive communication performed over two types of noisy channels: binary
error channels with noiseless feedback and binary erasure channels. In both cases, the …
error channels with noiseless feedback and binary erasure channels. In both cases, the …
Adaptive protocols for interactive communication
How much adversarial noise can protocols for interactive communication tolerate? This
question was examined by Braverman and Rao (IEEE Trans. Inf. Theory, 2014) for the case …
question was examined by Braverman and Rao (IEEE Trans. Inf. Theory, 2014) for the case …
Constant-rate coding for multiparty interactive communication is impossible
We study coding schemes for multiparty interactive communication over synchronous
networks that suffer from stochastic noise, where each bit is independently flipped with …
networks that suffer from stochastic noise, where each bit is independently flipped with …
The adversarial noise threshold for distributed protocols
WM Hoza, LJ Schulman - Proceedings of the twenty-seventh annual ACM …, 2016 - SIAM
We consider the problem of implementing distributed protocols, despite adversarial channel
errors, on synchronous-messaging networks with arbitrary topology. In our first result we …
errors, on synchronous-messaging networks with arbitrary topology. In our first result we …
Explicit binary tree codes with polylogarithmic size alphabet
This paper makes progress on the problem of explicitly constructing a binary tree code with
constant distance and constant alphabet size. We give an explicit binary tree code with …
constant distance and constant alphabet size. We give an explicit binary tree code with …
Interactive coding over the noisy broadcast channel
A set of n players, each holding a private input bit, communicate over a noisy broadcast
channel. Their mutual goal is for all players to learn all inputs. At each round one of the …
channel. Their mutual goal is for all players to learn all inputs. At each round one of the …
Noisy beeps
We study the effect of noise on the n-party bee** model. In this model, in every round,
each party may decide to either'beep'or not. All parties hear a beep if and only if at least one …
each party may decide to either'beep'or not. All parties hear a beep if and only if at least one …
Distributed computations in fully-defective networks
We address fully-defective asynchronous networks, in which all links are subject to an
unlimited number of alteration errors, implying that all messages in the network may be …
unlimited number of alteration errors, implying that all messages in the network may be …
Constant-rate interactive coding is impossible, even in constant-degree networks
Multiparty interactive coding allows a network of n parties to perform distributed
computations when the communication channels suffer from noise. Previous results …
computations when the communication channels suffer from noise. Previous results …