Coding for interactive communication: A survey

R Gelles - … and Trends® in Theoretical Computer Science, 2017 - nowpublishers.com
Coding for interactive communication augments coding theory to the interactive setting:
instead of communicating a message from a sender to a receiver, here the parties are …

Capacity of interactive communication over erasure channels and channels with feedback

R Gelles, B Haeupler - SIAM Journal on Computing, 2017 - SIAM
We consider interactive communication performed over two types of noisy channels: binary
error channels with noiseless feedback and binary erasure channels. In both cases, the …

Adaptive protocols for interactive communication

S Agrawal, R Gelles, A Sahai - 2016 IEEE International …, 2016 - ieeexplore.ieee.org
How much adversarial noise can protocols for interactive communication tolerate? This
question was examined by Braverman and Rao (IEEE Trans. Inf. Theory, 2014) for the case …

Constant-rate coding for multiparty interactive communication is impossible

M Braverman, K Efremenko, R Gelles… - Journal of the ACM …, 2017 - dl.acm.org
We study coding schemes for multiparty interactive communication over synchronous
networks that suffer from stochastic noise, where each bit is independently flipped with …

The adversarial noise threshold for distributed protocols

WM Hoza, LJ Schulman - Proceedings of the twenty-seventh annual ACM …, 2016 - SIAM
We consider the problem of implementing distributed protocols, despite adversarial channel
errors, on synchronous-messaging networks with arbitrary topology. In our first result we …

Explicit binary tree codes with polylogarithmic size alphabet

G Cohen, B Haeupler, LJ Schulman - … of the 50th Annual ACM SIGACT …, 2018 - dl.acm.org
This paper makes progress on the problem of explicitly constructing a binary tree code with
constant distance and constant alphabet size. We give an explicit binary tree code with …

Interactive coding over the noisy broadcast channel

K Efremenko, G Kol, R Saxena - Proceedings of the 50th Annual ACM …, 2018 - dl.acm.org
A set of n players, each holding a private input bit, communicate over a noisy broadcast
channel. Their mutual goal is for all players to learn all inputs. At each round one of the …

Noisy beeps

K Efremenko, G Kol, RR Saxena - … of the 39th Symposium on Principles …, 2020 - dl.acm.org
We study the effect of noise on the n-party bee** model. In this model, in every round,
each party may decide to either'beep'or not. All parties hear a beep if and only if at least one …

Distributed computations in fully-defective networks

K Censor-Hillel, S Cohen, R Gelles… - Proceedings of the 2022 …, 2022 - dl.acm.org
We address fully-defective asynchronous networks, in which all links are subject to an
unlimited number of alteration errors, implying that all messages in the network may be …

Constant-rate interactive coding is impossible, even in constant-degree networks

R Gelles, YT Kalai - IEEE Transactions on Information Theory, 2019 - ieeexplore.ieee.org
Multiparty interactive coding allows a network of n parties to perform distributed
computations when the communication channels suffer from noise. Previous results …