A meta-analysis and systematic literature review of virtual reality rehabilitation programs

MC Howard - Computers in Human Behavior, 2017 - Elsevier
A recent advancement in the study of physical rehabilitation is the application of virtual
reality rehabilitation (VRR) programs, in which patients perform practice behaviors while …

A prescription for “nature”–the potential of using virtual nature in therapeutics

MP White, NL Yeo, P Vassiljev… - Neuropsychiatric …, 2018 - Taylor & Francis
Many studies suggest that increased exposure to urban greenness is associated with better
population health. Accessing nature can in some circumstances, however, be difficult …

Acceptance of immersive head-mounted virtual reality in older adults

H Huygelier, B Schraepen, R Van Ee… - Scientific reports, 2019 - nature.com
Immersive virtual reality has become increasingly popular to improve the assessment and
treatment of health problems. This rising popularity is likely to be facilitated by the availability …

Use of a low-cost, commercially available gaming console (Wii) for rehabilitation of an adolescent with cerebral palsy

JE Deutsch, M Borbely, J Filler, K Huhn… - Physical …, 2008 - academic.oup.com
Background and Purpose The purpose of this retrospective and prospective case report is to
describe the feasibility and outcomes of using a low-cost, commercially available gaming …

Sensorimotor training in virtual reality: a review

SV Adamovich, GG Fluet, E Tunik… - …, 2009 - content.iospress.com
Recent experimental evidence suggests that rapid advancement of virtualreality (VR)
technologies has great potential for the development of novelstrategies for sensorimotor …

A review of robot-assisted lower-limb stroke therapy: unexplored paths and future directions in gait rehabilitation

B Hobbs, P Artemiadis - Frontiers in neurorobotics, 2020 - frontiersin.org
Stroke affects one out of every six people on Earth. Approximately 90% of stroke survivors
have some functional disability with mobility being a major impairment, which not only …

[BOOK][B] The neural bases of multisensory processes

MM Murray, MT Wallace - 2011 - taylorfrancis.com
It has become accepted in the neuroscience community that perception and performance
are quintessentially multisensory by nature. Using the full palette of modern brain imaging …

Walking in fully immersive virtual environments: an evaluation of potential adverse effects in older adults and individuals with Parkinson's disease

A Kim, N Darakjian, JM Finley - Journal of neuroengineering and …, 2017 - Springer
Background Virtual reality (VR) has recently been explored as a tool for neurorehabilitation
to enable individuals with Parkinson's disease (PD) to practice challenging skills in a safe …

Assessment of spatiotemporal gait parameters using a deep learning algorithm-based markerless motion capture system

RM Kanko, EK Laende, G Strutzenberger… - Journal of …, 2021 - Elsevier
Spatiotemporal parameters can characterize the gait patterns of individuals, allowing
assessment of their health status and detection of clinically meaningful changes in their gait …

Feasibility of using the Sony PlayStation 2 gaming platform for an individual poststroke: a case report

S Flynn, P Palma, A Bender - Journal of neurologic physical …, 2007 - journals.lww.com
Feasibility of Using the Sony PlayStation 2 Gaming Platform... : Journal of Neurologic Physical
Therapy Feasibility of Using the Sony PlayStation 2 Gaming Platform for an Individual Poststroke …