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Virtual reality for assembly methods prototy**: a review
Assembly planning and evaluation is an important component of the product design process
in which details about how parts of a new product will be put together are formalized. A well …
in which details about how parts of a new product will be put together are formalized. A well …
3D distance fields: A survey of techniques and applications
A distance field is a representation where, at each point within the field, we know the
distance from that point to the closest point on any object within the domain. In addition to …
distance from that point to the closest point on any object within the domain. In addition to …
Unified particle physics for real-time applications
We present a unified dynamics framework for real-time visual effects. Using particles
connected by constraints as our fundamental building block allows us to treat contact and …
connected by constraints as our fundamental building block allows us to treat contact and …
Rviz: a toolkit for real domain data visualization
HR Kam, SH Lee, T Park, CH Kim - Telecommunication Systems, 2015 - Springer
In computational science and computer graphics, there is a strong requirement to represent
and visualize information in the real domain, and many visualization data structures and …
and visualize information in the real domain, and many visualization data structures and …
Animating sand as a fluid
Y Zhu, R Bridson - ACM Transactions on Graphics (TOG), 2005 - dl.acm.org
We present a physics-based simulation method for animating sand. To allow for efficiently
scaling up to large volumes of sand, we abstract away the individual grains and think of the …
scaling up to large volumes of sand, we abstract away the individual grains and think of the …
[PDF][PDF] Intersection-free rigid body dynamics
Simulations of rigid objects with contact resolution and friction are ubiquitous in computer
graphics and robotics. Rigid body models do not deform. Equipped with just rotational and …
graphics and robotics. Rigid body models do not deform. Equipped with just rotational and …
Interactive simulation of rigid body dynamics in computer graphics
Interactive rigid body simulation is an important part of many modern computer tools, which
no authoring tool nor game engine can do without. Such high‐performance computer tools …
no authoring tool nor game engine can do without. Such high‐performance computer tools …
Feature-based locomotion controllers
This paper introduces an approach to control of physics-based characters based on high-
level features of movement, such as center-of-mass, angular momentum, and end-effectors …
level features of movement, such as center-of-mass, angular momentum, and end-effectors …
A fast variational framework for accurate solid-fluid coupling
Physical simulation has emerged as a compelling animation technique, yet current
approaches to coupling simulations of fluids and solids with irregular boundary geometry …
approaches to coupling simulations of fluids and solids with irregular boundary geometry …
CAD model based virtual assembly simulation, planning and training
This paper reviews the state-of-the-art methodologies for develo** computer-aided design
(CAD) model based systems for assembly simulation, planning and training. Methods for …
(CAD) model based systems for assembly simulation, planning and training. Methods for …