ISO/IEC 29110 and software engineering education: A systematic map** study
This article presents a study of the publications made on the ISO/IEC 29110 standard in the
university context, especially from the perspective of software engineering education. ISO …
university context, especially from the perspective of software engineering education. ISO …
Serious games for teaching agile methods: A review of multivocal literature
G Rodríguez, PC González‐Caino… - Computer Applications …, 2021 - Wiley Online Library
Serious games (SGs) have emerged to improve the commitment and performance of user
players, since they perform an exact mission, integrating with the game mechanics, thus …
players, since they perform an exact mission, integrating with the game mechanics, thus …
Lessons Learned from Develo** a Sustainability Awareness Framework for Software Engineering using Design Science
To foster a sustainable society within a sustainable environment, we must dramatically
reshape our work and consumption activities, most of which are facilitated through software …
reshape our work and consumption activities, most of which are facilitated through software …
An online educational hackathon to foster professional skills and intense collaboration on software engineering students
The global pandemic of COVID19 demanded that professors rethink teaching strategies
considering the use of online environments due to the social isolation stipulated to reduce …
considering the use of online environments due to the social isolation stipulated to reduce …
Adapting teaching of a software engineering service course due to COVID-19
The COVID-19 pandemic has impacted almost every sphere of life. Higher education in
Australia was similarly majorly impacted, and due to the sudden necessity of ensuring …
Australia was similarly majorly impacted, and due to the sudden necessity of ensuring …
The diversity of gamification evaluation in the software engineering education and industry: Trends, comparisons and gaps
Context: gamification has been used to motivate and engage participants in software
engineering education and practice activities. Problem: There is a significant demand for …
engineering education and practice activities. Problem: There is a significant demand for …
[HTML][HTML] Delivering computing module for the large part-time software development class from pre-to post-pandemic: an online learning experience
Introduction Covid-19 pandemic brought dramatic changes to higher education settings,
particularly for curriculum delivery, moving quickly to online learning. This paper discusses …
particularly for curriculum delivery, moving quickly to online learning. This paper discusses …
[HTML][HTML] Usage of Gamification Techniques in Software Engineering Education and Training: A Systematic Review
Gamification, the integration of game design elements into non-game contexts, has gained
prominence in the software engineering education and training realm. By incorporating …
prominence in the software engineering education and training realm. By incorporating …
Bridging Theory to Practice in Software Testing Teaching through Team-based Learning (TBL) and Open Source Software (OSS) Contribution
Curricula recommendation for undergraduate Software Engineering courses underscore the
importance of transcending from traditional lecture format to actively involving students in …
importance of transcending from traditional lecture format to actively involving students in …
A framework for designing software engineering project-based learning experiences based on the 4 C/ID model
Project-based learning (PBL) is a learning technology praised for its ability to grow domain-
specific and domain-general skills and related knowledge and attitudes. However …
specific and domain-general skills and related knowledge and attitudes. However …