Permutation equivariant layers for higher order interactions

H Pan, R Kondor - International Conference on Artificial …, 2022 - proceedings.mlr.press
Recent work on permutation equivariant neural networks has mostly focused on the first
order case (sets) and second order case (graphs). We describe the machinery for …

Deep learning applications in games: a survey from a data perspective

Z Hu, Y Ding, R Wu, L Li, R Zhang, Y Hu, F Qiu… - Applied …, 2023 - Springer
This paper presents a comprehensive review of deep learning applications in the video
game industry, focusing on how these techniques can be utilized in game development …

A survey of models for cognitive diagnosis: New developments and future directions

F Wang, W Gao, Q Liu, J Li, G Zhao, Z Zhang… - ar**/links/6481e1e779a722376518d4ee/Artificial-Intelligence-in-MOBA-Games-A-Multivocal-Literature-Map**.pdf" data-clk="hl=hu&sa=T&oi=gga&ct=gga&cd=8&d=171567397682036937&ei=-FSuZ56-DLutieoP4ZvliAM" data-clk-atid="yUDgoaOHYQIJ" target="_blank">[PDF] researchgate.net

Artificial intelligence in MOBA games: a multivocal literature map**

LM Costa, A Drachen, FCM Souza… - IEEE Transactions on …, 2023 - ieeexplore.ieee.org
Esports-games played competitively-comprise a major sector of the global games industry.
Esports has been used as a testbed for game AI and game analytics for two decades. This …

Draftrec: personalized draft recommendation for winning in multi-player online battle arena games

H Lee, D Hwang, H Kim, B Lee, J Choo - Proceedings of the ACM Web …, 2022 - dl.acm.org
This paper presents a personalized character recommendation system for Multiplayer
Online Battle Arena (MOBA) games which are considered as one of the most popular online …