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Analysis of interacting BPEL web services
This paper presents a set of tools and techniques for analyzing interactions of composite
web services which are specified in BPEL and communicate through asynchronous XML …
web services which are specified in BPEL and communicate through asynchronous XML …
Deciding choreography realizability
Since software systems are becoming increasingly more concurrent and distributed,
modeling and analysis of interactions among their components is a crucial problem. In …
modeling and analysis of interactions among their components is a crucial problem. In …
On global types and multi-party session
Global types are formal specifications that describe communication protocols in terms of
their global interactions. We present a new, streamlined language of global types equipped …
their global interactions. We present a new, streamlined language of global types equipped …
Incremental elaboration of scenario-based specifications and behavior models using implied scenarios
Behavior modeling has proved to be successful in hel** uncover design flaws of
concurrent and distributed systems. Nevertheless, it has not had a widespread impact on …
concurrent and distributed systems. Nevertheless, it has not had a widespread impact on …
Conversation protocols: a formalism for specification and verification of reactive electronic services
This paper focuses on the realizability problem of a framework for modeling and specifying
the global behaviors of reactive electronic services (e-services). In this framework, Web …
the global behaviors of reactive electronic services (e-services). In this framework, Web …
Synchronizability of conversations among web services
We present a framework for analyzing interactions among Web services that communicate
with asynchronous messages. We model the interactions among the peers participating in a …
with asynchronous messages. We model the interactions among the peers participating in a …
Message sequence charts
Message sequence charts (MSCs) constitute an attractive visual formalism that is widely
used to capture system requirements during the early design stages in domains such as …
used to capture system requirements during the early design stages in domains such as …
Games where you can play optimally without any memory
H Gimbert, W Zielonka - International conference on concurrency theory, 2005 - Springer
Reactive systems are often modelled as two person antagonistic games where one player
represents the system while his adversary represents the environment. Undoubtedly, the …
represents the system while his adversary represents the environment. Undoubtedly, the …
Specification of realizable service conversations using collaboration diagrams
Abstract Specification, modeling and analysis of interactions among peers that communicate
via messages are becoming increasingly important due to the emergence of service …
via messages are becoming increasingly important due to the emergence of service …
A theory of regular MSC languages
Message sequence charts (MSCs) are an attractive visual formalism widely used to capture
system requirements during the early design stages in domains such as telecommunication …
system requirements during the early design stages in domains such as telecommunication …