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Evaluating a tactile and a tangible multi-tablet gamified quiz system for collaborative learning in primary education
Gamification has been identified as an interesting technique to foster collaboration in
educational contexts. However, there are not many approaches that tackle this in primary …
educational contexts. However, there are not many approaches that tackle this in primary …
Immersive Spring Morning in the Han Palace: Learning Traditional Chinese Art Via Virtual Reality and Multi-Touch Tabletop
S **, M Fan, A Kadir - International Journal of Human–Computer …, 2022 - Taylor & Francis
We examine the user experience, learning effectiveness, learning behaviors, and learning
motivation of 54 young adults in pairs using an immersive virtual reality (IVR) environment …
motivation of 54 young adults in pairs using an immersive virtual reality (IVR) environment …
Design and evaluation of a collaborative virtual environment (CoMove) for autism spectrum disorder intervention
Autism Spectrum Disorder (ASD) is a neurodevelopmental disorder characterized in part by
core deficits in social interaction and communication. A collaborative virtual environment …
core deficits in social interaction and communication. A collaborative virtual environment …
Impact of different interaction protocols on group communication, satisfaction and learning outcomes of primary school children when using multitouch tabletops
Using information and communication technology (ICT) in childhood education is becoming
more relevant as research shows that it can be used to foster children's academic and non …
more relevant as research shows that it can be used to foster children's academic and non …
Scratching the surface: Opportunities and challenges from designing interactive tabletops for learning
AN Antle - Learning technologies and the body, 2014 - taylorfrancis.com
This chapter develops a richer understanding of the conditions in which technological
artifacts can be used as peer learners to encourage self-reflection when learning-more …
artifacts can be used as peer learners to encourage self-reflection when learning-more …
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[DeepSeek]
[DeepSeek]
Abstract Design processes encompass iterative elaboration and elimination of new and
many ideas gathered from a wide range of resources. The higher the diversity of the …
many ideas gathered from a wide range of resources. The higher the diversity of the …