The effects of shadow representation of virtual objects in augmented reality

N Sugano, H Kato, K Tachibana - The Second IEEE and ACM …, 2003 - ieeexplore.ieee.org
In this paper, we describe the effects of shadow representation of virtual objects in
augmented reality. Optical consistency is important in order to create realistic augmented …

Interactive near-field illumination for photorealistic augmented reality on mobile devices

K Rohmer, W Büschel, R Dachselt… - 2014 IEEE International …, 2014 - ieeexplore.ieee.org
Mobile devices become more and more important today, especially for augmented reality
(AR) applications in which the camera of the mobile device acts like a window into the mixed …

Stylized augmented reality for improved immersion

J Fischer, D Bartz, W Straber - IEEE Proceedings. VR 2005 …, 2005 - ieeexplore.ieee.org
The ultimate goal of augmented reality is to provide the user with a view of the surroundings
enriched by virtual objects. Practically all augmented reality systems rely on standard real …

A real-time shadow approach for an augmented reality application using shadow volumes

M Haller, S Drab, W Hartmann - Proceedings of the ACM symposium on …, 2003 - dl.acm.org
Shadows add a level of realism to a rendered image. Moreover, they are used as visual
clues to determine spacial relationships and real-time shadows will gain importance in …

Real-time estimation of light source environment for photorealistic augmented reality

M Kanbara, N Yokoya, H Takemura - 2004 - naist.repo.nii.ac.jp
This paper proposes a vision-based augmented reality system with correct representation of
attached and cast shadows. To realize a seamless augmented reality system, we need to …

A LINE-MOD-based markerless tracking approachfor AR applications

Y Wang, S Zhang, S Yang, W He, X Bai… - The International Journal …, 2017 - Springer
Markerless tracking is still a very challenging problem in augmented reality applications,
especially the real elements are textureless. In this paper, we proposed a model-based …

The role of 3-D sound in human reaction and performance in augmented reality environments

ZY Zhou, AD Cheok, Y Qiu… - IEEE Transactions on …, 2007 - ieeexplore.ieee.org
Three-dimensional sound's effectiveness in virtual reality (VR) environments has been
widely studied. However, due to the big differences between VR and augmented reality (AR) …

Video conferencing system, method, and computer program storage device

J Catchpole - US Patent 8,644,467, 2014 - Google Patents
(57) ABSTRACT A video-conferencing device for presenting augmented images that
includes at least one interface, a network and a computer processor programmed to receive …

Mixed-reality world exploration using image-based rendering

F Okura, M Kanbara, N Yokoya - Journal on Computing and Cultural …, 2015 - dl.acm.org
This article describes a Mixed-Reality (MR) application that superimposes lost buildings of a
historical site onto real scenes virtualized using spherical aerial images. The proposed …

Consistent interactive augmentation of live camera images with correct near-field illumination

T Grosch, T Eble, S Mueller - Proceedings of the 2007 ACM symposium …, 2007 - dl.acm.org
Inserting virtual objects in real camera images with correct lighting is an active area of
research. Current methods use a high dynamic range camera with a fish-eye lens to capture …