Multi-scale 3d gaussian splatting for anti-aliased rendering
Abstract 3D Gaussians have recently emerged as a highly efficient representation for 3D
reconstruction and rendering. Despite its high rendering quality and speed at high …
reconstruction and rendering. Despite its high rendering quality and speed at high …
Modular primitives for high-performance differentiable rendering
We present a modular differentiable renderer design that yields performance superior to
previous methods by leveraging existing, highly optimized hardware graphics pipelines. Our …
previous methods by leveraging existing, highly optimized hardware graphics pipelines. Our …
Handheld multi-frame super-resolution
Compared to DSLR cameras, smartphone cameras have smaller sensors, which limits their
spatial resolution; smaller apertures, which limits their light gathering ability; and smaller …
spatial resolution; smaller apertures, which limits their light gathering ability; and smaller …
A survey of temporal antialiasing techniques
Temporal Antialiasing (TAA), formally defined as temporally‐amortized supersampling, is
the most widely used antialiasing technique in today's real‐time renderers and game …
the most widely used antialiasing technique in today's real‐time renderers and game …
Blending anti-aliasing into vision transformer
The transformer architectures, based on self-attention mechanism and convolution-free
design, recently found superior performance and booming applications in computer vision …
design, recently found superior performance and booming applications in computer vision …
Perception‐driven accelerated rendering
Advances in computer graphics enable us to create digital images of astonishing complexity
and realism. However, processing resources are still a limiting factor. Hence, many costly …
and realism. However, processing resources are still a limiting factor. Hence, many costly …
SMAA: Enhanced subpixel morphological antialiasing
We present a new image‐based, post‐processing antialiasing technique, which offers
practical solutions to the common, open problems of existing filter‐based real‐time …
practical solutions to the common, open problems of existing filter‐based real‐time …
Area ReSTIR: Resampling for Real-Time Defocus and Antialiasing
Recent advancements in spatiotemporal reservoir resampling (ReSTIR) leverage sample
reuse from neighbors to efficiently evaluate the path integral. Like rasterization, ReSTIR …
reuse from neighbors to efficiently evaluate the path integral. Like rasterization, ReSTIR …
Towards photo watercolorization with artistic verisimilitude
We present a novel artistic-verisimilitude driven system for watercolor rendering of images
and photos. Our system achieves realistic simulation of a set of important characteristics of …
and photos. Our system achieves realistic simulation of a set of important characteristics of …
Perception-based high quality distributed virtual reality
Virtual reality has great potential to enable remote collaborative work from anywhere in the
world. Develo** virtual reality into a platform suitable for natural interaction and immersive …
world. Develo** virtual reality into a platform suitable for natural interaction and immersive …