Compensating for distance compression in audiovisual virtual environments using incongruence
A key requirement for a sense of presence in Virtual Environments (VEs) is for a user to
perceive space as naturally as possible. One critical aspect is distance perception. When …
perceive space as naturally as possible. One critical aspect is distance perception. When …
Visual-auditory redirection: Multimodal integration of incongruent visual and auditory cues for redirected walking
In this paper, we present a study of redirected walking (RDW) that shifts the positional
relationship between visual and auditory cues during curvature manipulation. It has been …
relationship between visual and auditory cues during curvature manipulation. It has been …
Revisiting distance perception with scaled embodied cues in social virtual reality
Previous research on distance estimation in virtual reality (VR) has well established that
even for geometrically accurate virtual objects and environments users tend to …
even for geometrically accurate virtual objects and environments users tend to …
On the validity of virtual reality-based auditory experiments: a case study about ratings of the overall listening experience
M Schoeffler, JL Gernert, M Neumayer, S Westphal… - Virtual Reality, 2015 - Springer
In recent years, new developments have led to an increasing number of virtual reality (VR)-
based experiments, but little is known about their validity compared to real-world …
based experiments, but little is known about their validity compared to real-world …
Auptimize: Optimal Placement of Spatial Audio Cues for Extended Reality
Spatial audio in Extended Reality (XR) provides users with better awareness of where virtual
elements are placed, and efficiently guides them to events such as notifications, system …
elements are placed, and efficiently guides them to events such as notifications, system …
Etude de la Perception d'Environnements Acoustiques 3D
S Fargeot - 2022 - hal.science
L'étude de la perception des environnements acoustiques est un champ de re-cherche
largement exploré depuis le début du XXème siècle. Ces dernières décennies, l'essor de …
largement exploré depuis le début du XXème siècle. Ces dernières décennies, l'essor de …
An approach to reducing distance compression in audiovisual virtual environments
Perception of distances in virtual reality (VR) is compressed: objects are consistently
perceived as closer than intended. Although this phenomenon has been well documented, it …
perceived as closer than intended. Although this phenomenon has been well documented, it …
[PDF][PDF] Compensating for distance compression in virtual audiovisual environments
DJ Finnegan - 2017 - purehost.bath.ac.uk
Virtual environments are increasingly being used for various applications. In recent times,
with the advent of consumer grade systems, virtual reality has reached a critical mass and …
with the advent of consumer grade systems, virtual reality has reached a critical mass and …
Bimodal interaction: The role of visual information in performing acoustic assessment in architecture
In the framework of the design process of a multimodal 3D simulation environment to
support architects' acoustic tasks, we wanted to gain a better understanding of how …
support architects' acoustic tasks, we wanted to gain a better understanding of how …
聴感実験における視覚情報の影響
朝倉巧 - 日本音響学会誌, 2018 - jstage.jst.go.jp
これまで, 都市における音環境を模擬して実験室内で呈示することにより, 被験者に与える主観的
評価を調査した研究結果が多数報告されており, 多くの知見が得られている. 実験室における聴感 …
評価を調査した研究結果が多数報告されており, 多くの知見が得られている. 実験室における聴感 …