Compensating for distance compression in audiovisual virtual environments using incongruence

DJ Finnegan, E O'Neill, MJ Proulx - … of the 2016 CHI Conference on …, 2016 - dl.acm.org
A key requirement for a sense of presence in Virtual Environments (VEs) is for a user to
perceive space as naturally as possible. One critical aspect is distance perception. When …

Visual-auditory redirection: Multimodal integration of incongruent visual and auditory cues for redirected walking

P Gao, K Matsumoto, T Narumi… - 2020 IEEE international …, 2020 - ieeexplore.ieee.org
In this paper, we present a study of redirected walking (RDW) that shifts the positional
relationship between visual and auditory cues during curvature manipulation. It has been …

Revisiting distance perception with scaled embodied cues in social virtual reality

Z Choudhary, M Gottsacker, K Kim… - 2021 IEEE Virtual …, 2021 - ieeexplore.ieee.org
Previous research on distance estimation in virtual reality (VR) has well established that
even for geometrically accurate virtual objects and environments users tend to …

On the validity of virtual reality-based auditory experiments: a case study about ratings of the overall listening experience

M Schoeffler, JL Gernert, M Neumayer, S Westphal… - Virtual Reality, 2015 - Springer
In recent years, new developments have led to an increasing number of virtual reality (VR)-
based experiments, but little is known about their validity compared to real-world …

Auptimize: Optimal Placement of Spatial Audio Cues for Extended Reality

H Cho, A Wang, D Kartik, EL **e, Y Yan… - Proceedings of the 37th …, 2024 - dl.acm.org
Spatial audio in Extended Reality (XR) provides users with better awareness of where virtual
elements are placed, and efficiently guides them to events such as notifications, system …

Etude de la Perception d'Environnements Acoustiques 3D

S Fargeot - 2022 - hal.science
L'étude de la perception des environnements acoustiques est un champ de re-cherche
largement exploré depuis le début du XXème siècle. Ces dernières décennies, l'essor de …

An approach to reducing distance compression in audiovisual virtual environments

DJ Finnegan, E O'Neill… - 2017 IEEE 3rd VR …, 2017 - ieeexplore.ieee.org
Perception of distances in virtual reality (VR) is compressed: objects are consistently
perceived as closer than intended. Although this phenomenon has been well documented, it …

[PDF][PDF] Compensating for distance compression in virtual audiovisual environments

DJ Finnegan - 2017 - purehost.bath.ac.uk
Virtual environments are increasingly being used for various applications. In recent times,
with the advent of consumer grade systems, virtual reality has reached a critical mass and …

Bimodal interaction: The role of visual information in performing acoustic assessment in architecture

A Defays, S Safin, A Billon, C Decaestecker… - Ergonomics Open …, 2014 - orbi.uliege.be
In the framework of the design process of a multimodal 3D simulation environment to
support architects' acoustic tasks, we wanted to gain a better understanding of how …

聴感実験における視覚情報の影響

朝倉巧 - 日本音響学会誌, 2018 - jstage.jst.go.jp
これまで, 都市における音環境を模擬して実験室内で呈示することにより, 被験者に与える主観的
評価を調査した研究結果が多数報告されており, 多くの知見が得られている. 実験室における聴感 …