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Deep learning-based human pose estimation: A survey
Human pose estimation aims to locate the human body parts and build human body
representation (eg, body skeleton) from input data such as images and videos. It has drawn …
representation (eg, body skeleton) from input data such as images and videos. It has drawn …
Human motion generation: A survey
Human motion generation aims to generate natural human pose sequences and shows
immense potential for real-world applications. Substantial progress has been made recently …
immense potential for real-world applications. Substantial progress has been made recently …
Hugs: Human gaussian splats
Recent advances in neural rendering have improved both training and rendering times by
orders of magnitude. While these methods demonstrate state-of-the-art quality and speed …
orders of magnitude. While these methods demonstrate state-of-the-art quality and speed …
3dgs-avatar: Animatable avatars via deformable 3d gaussian splatting
We introduce an approach that creates animatable human avatars from monocular videos
using 3D Gaussian Splatting (3DGS). Existing methods based on neural radiance fields …
using 3D Gaussian Splatting (3DGS). Existing methods based on neural radiance fields …
Cliff: Carrying location information in full frames into human pose and shape estimation
Top-down methods dominate the field of 3D human pose and shape estimation, because
they are decoupled from human detection and allow researchers to focus on the core …
they are decoupled from human detection and allow researchers to focus on the core …
Wham: Reconstructing world-grounded humans with accurate 3d motion
The estimation of 3D human motion from video has progressed rapidly but current methods
still have several key limitations. First most methods estimate the human in camera …
still have several key limitations. First most methods estimate the human in camera …
Decoupling human and camera motion from videos in the wild
We propose a method to reconstruct global human trajectories from videos in the wild. Our
optimization method decouples the camera and human motion, which allows us to place …
optimization method decouples the camera and human motion, which allows us to place …
Structured local radiance fields for human avatar modeling
It is extremely challenging to create an animatable clothed human avatar from RGB videos,
especially for loose clothes due to the difficulties in motion modeling. To address this …
especially for loose clothes due to the difficulties in motion modeling. To address this …
Action-conditioned 3D human motion synthesis with transformer VAE
We tackle the problem of action-conditioned generation of realistic and diverse human
motion sequences. In contrast to methods that complete, or extend, motion sequences, this …
motion sequences. In contrast to methods that complete, or extend, motion sequences, this …
End-to-end human pose and mesh reconstruction with transformers
We present a new method, called MEsh TRansfOrmer (METRO), to reconstruct 3D human
pose and mesh vertices from a single image. Our method uses a transformer encoder to …
pose and mesh vertices from a single image. Our method uses a transformer encoder to …