[HTML][HTML] A research agenda for augmented and virtual reality in architecture, engineering and construction

JMD Delgado, L Oyedele, P Demian… - Advanced Engineering …, 2020 - Elsevier
This paper presents a study on the usage landscape of augmented reality (AR) and virtual
reality (VR) in the architecture, engineering and construction sectors, and proposes a …

Summary of over fifty years with brain-computer interfaces—a review

A Kawala-Sterniuk, N Browarska, A Al-Bakri, M Pelc… - Brain sciences, 2021 - mdpi.com
Over the last few decades, the Brain-Computer Interfaces have been gradually making their
way to the epicenter of scientific interest. Many scientists from all around the world have …

The eye in extended reality: A survey on gaze interaction and eye tracking in head-worn extended reality

A Plopski, T Hirzle, N Norouzi, L Qian… - ACM Computing …, 2022 - dl.acm.org
With innovations in the field of gaze and eye tracking, a new concentration of research in the
area of gaze-tracked systems and user interfaces has formed in the field of Extended Reality …

Extended reality (XR) toward building immersive solutions: the key to unlocking industry 4.0

A Alhakamy - ACM Computing Surveys, 2024 - dl.acm.org
When develo** XR applications for Industry 4.0, it is important to consider the integration
of visual displays, hardware components, and multimodal interaction techniques that are …

Neural interfaces: Bridging the brain to the world beyond healthcare

S Xu, Y Liu, H Lee, W Li - Exploration, 2024 - Wiley Online Library
Neural interfaces, emerging at the intersection of neurotechnology and urban planning,
promise to transform how we interact with our surroundings and communicate. By recording …

ARtention: A design space for gaze-adaptive user interfaces in augmented reality

K Pfeuffer, Y Abdrabou, A Esteves, R Rivu… - Computers & …, 2021 - Elsevier
Augmented Reality (AR) headsets extended with eye-tracking, a promising input technology
for its natural and implicit nature, open a wide range of new interaction capabilities for …

TRCA-Net: using TRCA filters to boost the SSVEP classification with convolutional neural network

Y Deng, Q Sun, C Wang, Y Wang… - Journal of Neural …, 2023 - iopscience.iop.org
Objective. The steady-state visual evoked potential (SSVEP)-based brain–computer
interface has received extensive attention in research due to its simple system, less training …

Eeg-based brain-computer interactions in immersive virtual and augmented reality: A systematic review

C Nwagu, A AlSlaity, R Orji - Proceedings of the ACM on Human …, 2023 - dl.acm.org
Brain-computer interactions allow humans to passively or actively control computer systems
using their brain activity. For more than a decade now, these interactions have been …

Augmented reality driven steady-state visual evoked potentials for wheelchair navigation

V Sakkalis, M Krana, C Farmaki… - … on Neural Systems …, 2022 - ieeexplore.ieee.org
Medically oriented Brain Computer Interfaces (BCIs) have been proposed as a promising
approach addressed to individuals suffering from severe paralysis. Steady-State Visual …

Notibike: Assessing target selection techniques for cyclist notifications in augmented reality

T Kosch, A Matviienko, F Müller, J Bersch… - Proceedings of the …, 2022 - dl.acm.org
Cyclists' attention is often compromised when interacting with notifications in traffic, hence
increasing the likelihood of road accidents. To address this issue, we evaluate three …