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[HTML][HTML] A research agenda for augmented and virtual reality in architecture, engineering and construction
This paper presents a study on the usage landscape of augmented reality (AR) and virtual
reality (VR) in the architecture, engineering and construction sectors, and proposes a …
reality (VR) in the architecture, engineering and construction sectors, and proposes a …
Summary of over fifty years with brain-computer interfaces—a review
Over the last few decades, the Brain-Computer Interfaces have been gradually making their
way to the epicenter of scientific interest. Many scientists from all around the world have …
way to the epicenter of scientific interest. Many scientists from all around the world have …
The eye in extended reality: A survey on gaze interaction and eye tracking in head-worn extended reality
With innovations in the field of gaze and eye tracking, a new concentration of research in the
area of gaze-tracked systems and user interfaces has formed in the field of Extended Reality …
area of gaze-tracked systems and user interfaces has formed in the field of Extended Reality …
Extended reality (XR) toward building immersive solutions: the key to unlocking industry 4.0
A Alhakamy - ACM Computing Surveys, 2024 - dl.acm.org
When develo** XR applications for Industry 4.0, it is important to consider the integration
of visual displays, hardware components, and multimodal interaction techniques that are …
of visual displays, hardware components, and multimodal interaction techniques that are …
Neural interfaces: Bridging the brain to the world beyond healthcare
Neural interfaces, emerging at the intersection of neurotechnology and urban planning,
promise to transform how we interact with our surroundings and communicate. By recording …
promise to transform how we interact with our surroundings and communicate. By recording …
ARtention: A design space for gaze-adaptive user interfaces in augmented reality
Augmented Reality (AR) headsets extended with eye-tracking, a promising input technology
for its natural and implicit nature, open a wide range of new interaction capabilities for …
for its natural and implicit nature, open a wide range of new interaction capabilities for …
TRCA-Net: using TRCA filters to boost the SSVEP classification with convolutional neural network
Objective. The steady-state visual evoked potential (SSVEP)-based brain–computer
interface has received extensive attention in research due to its simple system, less training …
interface has received extensive attention in research due to its simple system, less training …
Eeg-based brain-computer interactions in immersive virtual and augmented reality: A systematic review
Brain-computer interactions allow humans to passively or actively control computer systems
using their brain activity. For more than a decade now, these interactions have been …
using their brain activity. For more than a decade now, these interactions have been …
Augmented reality driven steady-state visual evoked potentials for wheelchair navigation
V Sakkalis, M Krana, C Farmaki… - … on Neural Systems …, 2022 - ieeexplore.ieee.org
Medically oriented Brain Computer Interfaces (BCIs) have been proposed as a promising
approach addressed to individuals suffering from severe paralysis. Steady-State Visual …
approach addressed to individuals suffering from severe paralysis. Steady-State Visual …
Notibike: Assessing target selection techniques for cyclist notifications in augmented reality
Cyclists' attention is often compromised when interacting with notifications in traffic, hence
increasing the likelihood of road accidents. To address this issue, we evaluate three …
increasing the likelihood of road accidents. To address this issue, we evaluate three …