A survey and taxonomy of electronics toolkits for interactive and ubiquitous device prototy**
Over the past two decades, many toolkits for prototy** interactive and ubiquitous
electronic devices have been developed. Although their technical specifications are often …
electronic devices have been developed. Although their technical specifications are often …
Human-Workspace Interaction: prior research efforts and future challenges for supporting knowledge workers
Research efforts have previously explored various components of physical/virtual
workspaces that adaptively interact with knowledge workers in order to support them in their …
workspaces that adaptively interact with knowledge workers in order to support them in their …
Hermits: Dynamically reconfiguring the interactivity of self-propelled tuis with mechanical shell add-ons
We introduce HERMITS, a modular interaction architecture for self-propelled Tangible User
Interfaces (TUIs) that incorporates physical add-ons, referred to as mechanical shells. The …
Interfaces (TUIs) that incorporates physical add-ons, referred to as mechanical shells. The …
AirConstellations: In-Air Device Formations for Cross-Device Interaction via Multiple Spatially-Aware Armatures
AirConstellations supports a unique semi-fixed style of cross-device interactions via multiple
self-spatially-aware armatures to which users can easily attach (or detach) tablets and other …
self-spatially-aware armatures to which users can easily attach (or detach) tablets and other …
Tiltchair: Manipulative posture guidance by actively inclining the seat of an office chair
We propose TiltChair, an actuated office chair that physically manipulates the user's posture
by actively inclining the chair's seat to address problems associated with prolonged sitting …
by actively inclining the chair's seat to address problems associated with prolonged sitting …
[KSIĄŻKA][B] Weaving fire into form: Aspirations for tangible and embodied interaction
This book investigates multiple facets of the emerging discipline of Tangible, Embodied, and
Embedded Interaction (TEI). This is a story of atoms and bits. We explore the interweaving of …
Embedded Interaction (TEI). This is a story of atoms and bits. We explore the interweaving of …
Modular Tangible User Interfaces: Impact of Module Shape and Bonding Strength on Interaction
Modular Tangible User Interfaces (TUIs)–ie, UIs made of small-scale physical modules–offer
novel opportunities for tangible interaction thanks to their highly customizable form factor …
novel opportunities for tangible interaction thanks to their highly customizable form factor …
NFCStack: Identifiable Physical Building Blocks that Support Concurrent Construction and Frictionless Interaction
In this paper, we propose NFCStack, which is a physical building block system that supports
stacking and frictionless interaction and is based on near-field communication (NFC). This …
stacking and frictionless interaction and is based on near-field communication (NFC). This …
Strawctures: A modular electronic construction kit for human-scale interactive structures
Tools shape the way we think and make. This paper presents Strawctures, a toolkit for
prototy** human-scale interactive artifacts. Strawctures consists of eight different …
prototy** human-scale interactive artifacts. Strawctures consists of eight different …
Vibrollusion: Creating a Vibrotactile Illusion Induced by Audiovisual Touch Feedback
M Kurzweg, M Letter, K Wolf - … of the 22nd International Conference on …, 2023 - dl.acm.org
Vibrations are the dominant way to create haptic feedback for interactive systems and are
most often induced by vibrotactile actuators. However, virtual content created for augmented …
most often induced by vibrotactile actuators. However, virtual content created for augmented …