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A survey on bounding volume hierarchies for ray tracing
Ray tracing is an inherent part of photorealistic image synthesis algorithms. The problem of
ray tracing is to find the nearest intersection with a given ray and scene. Although this …
ray tracing is to find the nearest intersection with a given ray and scene. Although this …
Senc: Handling self-collision in neural cloth simulation
We present SENC, a novel self-supervised neural cloth simulator that addresses the
challenge of cloth self-collision. This problem has remained unresolved due to the gap in …
challenge of cloth self-collision. This problem has remained unresolved due to the gap in …
Apparatus and method for reduced precision bounding volume hierarchy construction
M Doyle, K Vaidyanathan - US Patent 11,321,910, 2022 - Google Patents
Apparatus and method for efficient BVH construction. For example, one embodiment of an
apparatus comprises: a memory to store graphics data for a scene including a plurality of …
apparatus comprises: a memory to store graphics data for a scene including a plurality of …
Bounding volume hierarchy optimization through agglomerative treelet restructuring
LR Domingues, H Pedrini - Proceedings of the 7th Conference on High …, 2015 - dl.acm.org
In this paper, we present a new method for building high-quality bounding volume
hierarchies (BVHs) on manycore systems. Our method is an extension of the current state-of …
hierarchies (BVHs) on manycore systems. Our method is an extension of the current state-of …
Fast solar radiation pressure modelling with ray tracing and multiple reflections
Abstract Physics based SRP (Solar Radiation Pressure) models using ray tracing methods
are powerful tools when modelling the forces on complex real world space vehicles …
are powerful tools when modelling the forces on complex real world space vehicles …
Construction of bounding volume hierarchies with SAH cost approximation on temporary subtrees
Advances in research on quality metrics for bounding volume hierarchies (BVHs) have
shown that greedy top-down SAH builders construct BVHs with superior traversal …
shown that greedy top-down SAH builders construct BVHs with superior traversal …
Stochastic Subsets for BVH Construction
BVH construction is a critical component of real‐time and interactive ray‐tracing systems.
However, BVH construction can be both compute and bandwidth intensive, especially when …
However, BVH construction can be both compute and bandwidth intensive, especially when …
[PDF][PDF] Parallel Spatial Splits in Bounding Volume Hierarchies.
Bounding volume hierarchies (BVH) are essential for efficient ray tracing. In time-
constrained situations such as real-time or large model visualization, fast construction of …
constrained situations such as real-time or large model visualization, fast construction of …
Performance comparison between state-of-the-art point-cloud based collision detection approaches on the CPU and GPU
We present two fundamentally different approaches to detect collisions between two point
clouds and compare their performance on multiple datasets. A collision between points …
clouds and compare their performance on multiple datasets. A collision between points …
Omicron–oblique multipass hierarchy creation while navigating
Rendering large point clouds ordinarily requires building a hierarchical data structure for
accessing the points that best represent the object for a given viewing frustum and level-of …
accessing the points that best represent the object for a given viewing frustum and level-of …