A sco** survey on cross-reality systems

J Auda, U Gruenefeld, S Faltaous, S Mayer… - ACM Computing …, 2023 - dl.acm.org
Immersive technologies such as Virtual Reality (VR) and Augmented Reality (AR) empower
users to experience digital realities. Known as distinct technology classes, the lines between …

The effect of audio on the experience in virtual reality: a sco** review

IV Bosman, OO Buruk, K Jørgensen… - Behaviour & Information …, 2024 - Taylor & Francis
The use of virtual reality (VR) has seen significant recent growth and presents opportunities
for use in many domain areas. The use of head-mounted displays (HMDs) also presents …

Privacy-enhancing technology and everyday augmented reality: Understanding bystanders' varying needs for awareness and consent

J O'Hagan, P Saeghe, J Gugenheimer… - Proceedings of the …, 2023 - dl.acm.org
Fundamental to Augmented Reality (AR) headsets is their capacity to visually and aurally
sense the world around them, necessary to drive the positional tracking that makes …

Re-evaluating vr user awareness needs during bystander interactions

J O'Hagan, JR Williamson, F Mathis, M Khamis… - Proceedings of the …, 2023 - dl.acm.org
Virtual reality (VR) users are often around bystanders, ie people in the real world the VR
user may want to interact with. To facilitate bystander-VR user interactions, technology …

Towards balancing VR immersion and bystander awareness

Y Kudo, A Tang, K Fujita, I Endo, K Takashima… - Proceedings of the …, 2021 - dl.acm.org
Head-mounted displays (HMDs) increase immersion into virtual worlds. The problem is that
this limits headset users' awareness of bystanders: headset users cannot attend to …

Promoting reality awareness in virtual reality through proxemics

D Medeiros, R Dos Anjos, N Pantidi… - 2021 IEEE Virtual …, 2021 - ieeexplore.ieee.org
Head-Mounted Virtual reality (VR) systems provide full-immersive experiences to users and
completely isolate them from the outside world, placing them in unsafe situations. Existing …

Safety, power imbalances, ethics and proxy sex: Surveying in-the-wild interactions between vr users and bystanders

J O'Hagan, JR Williamson, M McGill… - … symposium on mixed …, 2021 - ieeexplore.ieee.org
VR users and bystanders must sometimes interact, but our understanding of these
interactions-their purpose, how they are accomplished, attitudes toward them, and where …

Augmenting people, places & media: The societal harms posed by everyday augmented reality, and the case for perceptual human rights

J O'Hagan, J Gugenheimer, J Bonner, F Mathis… - Proceedings of the …, 2023 - dl.acm.org
Everyday Augmented Reality (AR) displays, with wearable, fashionable, all-day form factors,
may one day supplant our reliance on physical displays, heralding new capabilities in …

Seamless, bi-directional transitions along the reality-virtuality continuum: A conceptualization and prototype exploration

C George, AN Tien, H Hussmann - 2020 IEEE international …, 2020 - ieeexplore.ieee.org
With head mounted displays, consumers are able to transition from the real world to virtual
realities. However, this requires frequent transitions between the two realities to maintain …

Integrating real-world distractions into virtual reality

Y Tao, P Lopes - Proceedings of the 35th annual ACM symposium on …, 2022 - dl.acm.org
With the proliferation of consumer-level virtual reality (VR) devices, users started
experiencing VR in less controlled environments, such as in social gatherings and public …