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Definitions of esports: a systematic review and thematic analysis
The esports market has been growing exponentially has been growing exponentially with
much interest from industry and academia. Perhaps because of this growth, there is a lack of …
much interest from industry and academia. Perhaps because of this growth, there is a lack of …
Esports scholarship review: Synthesis, contributions, and future research
Esports, or competitive video gaming competitions, bring together aspects of sports,
business, leisure, technology, and digital media, appealing to academics across multiple …
business, leisure, technology, and digital media, appealing to academics across multiple …
Would you be willing to purchase virtual gifts during esports live streams? Streamer characteristics and cultural traits
J Chen, Y Wu - Computers in Human Behavior, 2024 - Elsevier
China is not only the largest but also one of the fastest-growing live streaming markets
globally. In comparison to Western countries, Chinese viewers have a tendency to engage …
globally. In comparison to Western countries, Chinese viewers have a tendency to engage …
[HTML][HTML] The one-and-a-half sided parasocial relationship: The curious case of live streaming
Parasocial relationships have traditionally been conceptualized as one-sided, non-
reciprocal relationships with media figures. However, the proliferation of online media …
reciprocal relationships with media figures. However, the proliferation of online media …
Gamification for value creation and viewer engagement in gamified livestreaming services: The moderating role of gender in esports
The current study examined the relationships between gamification, perceived value, and
viewer engagement in a gamified livestreaming service, where gamification complemented …
viewer engagement in a gamified livestreaming service, where gamification complemented …
Social video gaming and well-being
Despite stereotypes of video games as isolating technologies, video gaming can be a highly
social activity that contributes to well-being. Advances in computing technology and greater …
social activity that contributes to well-being. Advances in computing technology and greater …
Develo** esport tourism through fandom experience at in-person events
Tourism research has yet to consider the growing esport sector. Through a mixed-method
research design, we employ the theoretical lens of fandom to examine what online and …
research design, we employ the theoretical lens of fandom to examine what online and …
The digital transformation of value co-creation: a sco** review towards an agenda for sport marketing research
Research question The number of studies dealing with digital innovation in sport marketing
has increased rapidly in recent years. These studies address the global phenomenon of …
has increased rapidly in recent years. These studies address the global phenomenon of …
eSports: the need for a structured support system for players
HJ Hong - European Sport Management Quarterly, 2023 - Taylor & Francis
Research question This study investigates the roles and responsibilities of eSports
stakeholders in ensuring eSports players' health and wellbeing through the following …
stakeholders in ensuring eSports players' health and wellbeing through the following …
The effects of consumer esports videogame engagement on consumption behaviors
Purpose This study aims to propose a model for predicting consumers' esports videogame
engagement on their ensuing consumption behaviors, which remains nebulous to date …
engagement on their ensuing consumption behaviors, which remains nebulous to date …