The affine particle-in-cell method
Hybrid Lagrangian/Eulerian simulation is commonplace in computer graphics for fluids and
other materials undergoing large deformation. In these methods, particles are used to …
other materials undergoing large deformation. In these methods, particles are used to …
Physics-based fluid simulation in computer graphics: Survey, research trends, and challenges
Physics-based fluid simulation has played an increasingly important role in the computer
graphics community. Recent methods in this area have greatly improved the generation of …
graphics community. Recent methods in this area have greatly improved the generation of …
[KİTAP][B] Fluid simulation for computer graphics
R Bridson - 2015 - taylorfrancis.com
A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows
you how to animate fully three-dimensional incompressible flow. It covers all the aspects of …
you how to animate fully three-dimensional incompressible flow. It covers all the aspects of …
A polynomial particle-in-cell method
Recently the Affine Particle-In-Cell (APIC) Method was proposed by Jiang et al.[2015;
2017b] to improve the accuracy of the transfers in Particle-In-Cell (PIC)[Harlow 1964] …
2017b] to improve the accuracy of the transfers in Particle-In-Cell (PIC)[Harlow 1964] …
Revisiting integration in the material point method: a scheme for easier separation and less dissipation
The material point method (MPM) recently demonstrated its efficacy at simulating many
materials and the coupling between them on a massive scale. However, in scenarios …
materials and the coupling between them on a massive scale. However, in scenarios …
Liquid splash modeling with neural networks
This paper proposes a new data‐driven approach to model detailed splashes for liquid
simulations with neural networks. Our model learns to generate small‐scale splash detail for …
simulations with neural networks. Our model learns to generate small‐scale splash detail for …
Highly adaptive liquid simulations on tetrahedral meshes
We introduce a new method for efficiently simulating liquid with extreme amounts of spatial
adaptivity. Our method combines several key components to drastically speed up the …
adaptivity. Our method combines several key components to drastically speed up the …
IQ-MPM: an interface quadrature material point method for non-sticky strongly two-way coupled nonlinear solids and fluids
We propose a novel scheme for simulating two-way coupled interactions between nonlinear
elastic solids and incompressible fluids. The key ingredient of this approach is a ghost matrix …
elastic solids and incompressible fluids. The key ingredient of this approach is a ghost matrix …
[PDF][PDF] Power particles: an incompressible fluid solver based on power diagrams.
This paper introduces a new particle-based approach to incompressible fluid simulation. We
depart from previous Lagrangian methods by considering fluid particles no longer purely as …
depart from previous Lagrangian methods by considering fluid particles no longer purely as …
Clebsch gauge fluid
We propose a novel gauge fluid solver based on Clebsch wave functions to solve
incompressible fluid equations. Our method combines the expressive power of Clebsch …
incompressible fluid equations. Our method combines the expressive power of Clebsch …