[PDF][PDF] Optimized spatial hashing for collision detection of deformable objects.

M Teschner, B Heidelberger, M Müller… - Vmv, 2003‏ - pdfs.semanticscholar.org
Optimized Spatial Hashing for Collision Detection of Deformable Objects Page 1 Optimized
Spatial Hashing for Collision Detection of Deformable Objects Analyzed by Po-Ram Kim 2 …

Collision detection for deformable objects

M Teschner, S Kimmerle, B Heidelberger… - Computer graphics …, 2005‏ - Wiley Online Library
Interactive environments for dynamically deforming objects play an important role in surgery
simulation and entertainment technology. These environments require fast deformable …

Interactive simulation of rigid body dynamics in computer graphics

J Bender, K Erleben, J Trinkle - Computer Graphics Forum, 2014‏ - Wiley Online Library
Interactive rigid body simulation is an important part of many modern computer tools, which
no authoring tool nor game engine can do without. Such high‐performance computer tools …

Nonconvex rigid bodies with stacking

E Guendelman, R Bridson, R Fedkiw - ACM transactions on graphics …, 2003‏ - dl.acm.org
We consider the simulation of nonconvex rigid bodies focusing on interactions such as
collision, contact, friction (kinetic, static, rolling and spinning) and stacking. We advocate …

Contact and friction simulation for computer graphics

S Andrews, K Erleben, Z Ferguson - ACM SIGGRAPH 2022 Courses, 2022‏ - dl.acm.org
Efficient simulation of contact is of interest for numerous physics-based animation
applications. For instance, virtual reality training, video games, rapid digital prototy**, and …

Hardware-based simulation and collision detection for large particle systems

A Kolb, L Latta, C Rezk-Salama - Proceedings of the ACM SIGGRAPH …, 2004‏ - dl.acm.org
Particle systems have long been recognized as an essential building block for detail-rich
and lively visual environments. Current implementations can handle up to 10,000 particles …

V-rvo: Decentralized multi-agent collision avoidance using voronoi diagrams and reciprocal velocity obstacles

SH Arul, D Manocha - … on Intelligent Robots and Systems (IROS …, 2021‏ - ieeexplore.ieee.org
We present a decentralized collision avoidance method for dense environments based on
buffered Voronoi cells (BVC) and reciprocal velocity obstacles (RVO). Our approach is …

CInDeR: collision and interference detection in real time using graphics hardware

D Knott - 2003‏ - open.library.ubc.ca
Collision detection is a vital task in almost all forms of computer animation and physical
simulation. It is also one of the most computationally expensive and therefore a frequent …

A brief overview of collision detection

R Weller, R Weller - New Geometric Data Structures for Collision Detection …, 2013‏ - Springer
Collision detection algorithms has been investigated since decades. Consequently, there
already exist a wide spectrum of different approaches. In this chapter, we give a broad …

Detection of collisions and self-collisions using image-space techniques

B Heidelberger - 2004‏ - dspace.zcu.cz
Image-space techniques have shown to be very efficient for collision detection in dynamic
simulation and animation environments. This paper proposes a new image-space technique …