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[PDF][PDF] Optimized spatial hashing for collision detection of deformable objects.
Optimized Spatial Hashing for Collision Detection of Deformable Objects Page 1 Optimized
Spatial Hashing for Collision Detection of Deformable Objects Analyzed by Po-Ram Kim 2 …
Spatial Hashing for Collision Detection of Deformable Objects Analyzed by Po-Ram Kim 2 …
Collision detection for deformable objects
Interactive environments for dynamically deforming objects play an important role in surgery
simulation and entertainment technology. These environments require fast deformable …
simulation and entertainment technology. These environments require fast deformable …
Interactive simulation of rigid body dynamics in computer graphics
Interactive rigid body simulation is an important part of many modern computer tools, which
no authoring tool nor game engine can do without. Such high‐performance computer tools …
no authoring tool nor game engine can do without. Such high‐performance computer tools …
Nonconvex rigid bodies with stacking
We consider the simulation of nonconvex rigid bodies focusing on interactions such as
collision, contact, friction (kinetic, static, rolling and spinning) and stacking. We advocate …
collision, contact, friction (kinetic, static, rolling and spinning) and stacking. We advocate …
Contact and friction simulation for computer graphics
Efficient simulation of contact is of interest for numerous physics-based animation
applications. For instance, virtual reality training, video games, rapid digital prototy**, and …
applications. For instance, virtual reality training, video games, rapid digital prototy**, and …
Hardware-based simulation and collision detection for large particle systems
Particle systems have long been recognized as an essential building block for detail-rich
and lively visual environments. Current implementations can handle up to 10,000 particles …
and lively visual environments. Current implementations can handle up to 10,000 particles …
V-rvo: Decentralized multi-agent collision avoidance using voronoi diagrams and reciprocal velocity obstacles
We present a decentralized collision avoidance method for dense environments based on
buffered Voronoi cells (BVC) and reciprocal velocity obstacles (RVO). Our approach is …
buffered Voronoi cells (BVC) and reciprocal velocity obstacles (RVO). Our approach is …
CInDeR: collision and interference detection in real time using graphics hardware
D Knott - 2003 - open.library.ubc.ca
Collision detection is a vital task in almost all forms of computer animation and physical
simulation. It is also one of the most computationally expensive and therefore a frequent …
simulation. It is also one of the most computationally expensive and therefore a frequent …
A brief overview of collision detection
Collision detection algorithms has been investigated since decades. Consequently, there
already exist a wide spectrum of different approaches. In this chapter, we give a broad …
already exist a wide spectrum of different approaches. In this chapter, we give a broad …
Detection of collisions and self-collisions using image-space techniques
B Heidelberger - 2004 - dspace.zcu.cz
Image-space techniques have shown to be very efficient for collision detection in dynamic
simulation and animation environments. This paper proposes a new image-space technique …
simulation and animation environments. This paper proposes a new image-space technique …