An overview of using serious games for the effective development in health and medicine

HR Lee, EJ Jeong - Journal of Korea Game Society, 2013 - koreascience.kr
Serious games allow learners to experience situations that are impossible in the real world
for various purposes. To date the major applications of serious games include military …

대학생의 자기통제력과 인터넷 게임 중독 경향성의 관계: 지각된 스트레스와 대처전략의 이중매개 효과

유현주, 김호영 - Korean Journal of Clinical Psychology, 2018 - dbpia.co.kr
본 연구는 대학생의 자기통제력과 인터넷 게임 중독 경향성의 관계를 살펴보고, 그 과정에서
지각된 스트레스와 회피중심 대처전략의 이중매개효과를검증하고자하였다. 총 189 …

Causes of adolescent game addiction and the mediating effect of game motives

HJ Kim, R Oh, E Huh - Journal of Korea Game Society, 2019 - koreascience.kr
This study analyzed the causes of over-flow of adolescent games as loneliness, lack of self-
control, parents-open communication, peer-emotional support and the game motivation …

Psychological Needs of Game Addiction: An Exploratory Study Focusing on Therapeutic Catharsis Seeking and Game Self-Efficacy

HR Lee, EJ Jeong - Journal of Korea Game Society, 2015 - koreascience.kr
There are general surveys on factors related to game addiction. However, less is known
about the relationships between game addiction, therapeutic catharsis seeking, and game …

A preliminary study of serious game effect model based on construal-level theory

HR Lee, EJ Jeong - Journal of Korea Game Society, 2014 - koreascience.kr
Many of recent studies have suggested various positive outcomes of serious games.
However, relatively little emphasis has been placed on the roles of user-centered factors …

중학생 게임 과몰입의 원인과 이용동기의 매개효과 연구

김형지, 오로지, 허은 - 한국게임학회 논문지, 2019 - dbpia.co.kr
본 연구는 청소년기 게임 과몰입의 원인을 개인적 속성과 환경, 게임 이용동기로 파악하고,
구체적으로는 고독감, 자기통제 결여, 부모와의 개방적 의사소통, 또래 집단의 정서적 지지와 …

[PDF][PDF] The Effects of Game Genre on Four Major Crimes of Youth

박성진, 김상균 - 디지털콘텐츠학회논문지 (J. DCS), 2019 - journal.dcs.or.kr
The purpose of this study is to analyze the relationship between game and youth crime,
which is emerging as one of the game excessive immersion problems. Data collection was …

[PDF][PDF] 보건 의료용 기능성 게임의 효과적 개발 방향 연구

이혜림, 정의준 - 한국게임학회 논문지, 2013 - Citeseer
요 약기능성 게임은 현재 정부, 교육, 군사, 기업 그리고 보건 및 의료분야에 이르기까지
다양하게확장되고 있다. 특히 보건/의료 기능성 게임은 예방과 치료를 위한 유용한 도구로 …

Effect on Social Game Use on the Degree of Social Capital-Based on Construal Level Theory

DY Lee, SH Ryu, EJ Jeong - Journal of Korea Game Society, 2013 - koreascience.kr
There are a number of studies about the impact of social games' social network. But
because of conflicting results, the game's effect isn't ascertained. In this study, we defined …

HUBUNGAN SELF-CONTROL DENGAN INTENSITAS BERMAIN GAME ONLINE PUBG PADA REMAJA AKHIR DI KALIMANTAN SELATAN

I Rizal, E Istiqomah, R Alfiannoor - Jurnal Kognisia, 2021 - ppjp.ulm.ac.id
Penelitian ini bertujuan untuk mengetahui ada tidaknya hubungan self control dengan
intensitas bermain game online pubg pada remaja akhir di Kalimantan Selatan. Hipotesis …