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A survey of the state-of-the-art in patch-based synthesis
This paper surveys the state-of-the-art of research in patch-based synthesis. Patch-based
methods synthesize output images by copying small regions from exemplar imagery. This …
methods synthesize output images by copying small regions from exemplar imagery. This …
Unsupervised deep exemplar colorization via pyramid dual non-local attention
Exemplar-based colorization is a challenging task, which attempts to add colors to the target
grayscale image with the aid of a reference color image, so as to keep the target semantic …
grayscale image with the aid of a reference color image, so as to keep the target semantic …
Awesome typography: Statistics-based text effects transfer
In this work, we explore the problem of generating fantastic special-effects for the
typography. It is quite challenging due to the model diversities to illustrate varied text effects …
typography. It is quite challenging due to the model diversities to illustrate varied text effects …
Example-based synthesis of stylized facial animations
We introduce a novel approach to example-based stylization of portrait videos that
preserves both the subject's identity and the visual richness of the input style exemplar …
preserves both the subject's identity and the visual richness of the input style exemplar …
Voco: Text-based insertion and replacement in audio narration
Editing audio narration using conventional software typically involves many painstaking low-
level manipulations. Some state of the art systems allow the editor to work in a text transcript …
level manipulations. Some state of the art systems allow the editor to work in a text transcript …
Autocomplete hand-drawn animations
Hand-drawn animation is a major art form and communication medium, but can be
challenging to produce. We present a system to help people create frame-by-frame …
challenging to produce. We present a system to help people create frame-by-frame …
Intuitive, interactive beard and hair synthesis with generative models
We present an interactive approach to synthesizing realistic variations in facial hair in
images, ranging from subtle edits to existing hair to the addition of complex and challenging …
images, ranging from subtle edits to existing hair to the addition of complex and challenging …
LazyFluids: Appearance transfer for fluid animations
In this paper we present a novel approach to appearance transfer for fluid animations based
on flow-guided texture synthesis. In contrast to common practice where pre-captured sets of …
on flow-guided texture synthesis. In contrast to common practice where pre-captured sets of …
Neural brushstroke engine: learning a latent style space of interactive drawing tools
We propose Neural Brushstroke Engine, the first method to apply deep generative models to
learn a distribution of interactive drawing tools. Our conditional GAN model learns the latent …
learn a distribution of interactive drawing tools. Our conditional GAN model learns the latent …
Autocomplete painting repetitions
Painting is a major form of content creation, offering unlimited control and freedom of
expression. However, it can involve tedious manual repetitions, such as stippling large …
expression. However, it can involve tedious manual repetitions, such as stippling large …