Applications of data science to game learning analytics data: A systematic literature review
Data science techniques, nowadays widespread across all fields, can also be applied to the
wealth of information derived from student interactions with serious games. Use of data …
wealth of information derived from student interactions with serious games. Use of data …
Skill assessment in learning experiences based on serious games: A Systematic Map** Study
Serious games are games with an educational purpose. In these games, players develop
their skills by facing a number of challenges, and students are assessed according to their …
their skills by facing a number of challenges, and students are assessed according to their …
Using gameplay data to examine learning behavior patterns in a serious game
Research has shown how open-ended serious games can facilitate students' development
of specific skills and improve learning performance through problem-solving. However …
of specific skills and improve learning performance through problem-solving. However …
Audial engagement: Effects of game sound on learner engagement in digital game-based learning environments
Learner engagement has been considered to be an important factor for successful learning
in multimedia learning environments, which include digital game-based learning (DGBL) …
in multimedia learning environments, which include digital game-based learning (DGBL) …
The impact of learner metacognition and goal orientation on problem-solving in a serious game environment
To understand the impact of learner metacognition and goal orientation on problem-solving,
this study investigated 159 undergraduate students' metacognition, goal orientations, and …
this study investigated 159 undergraduate students' metacognition, goal orientations, and …
Learning experience assessment through players chat content in multiplayer online games
Assessing players' learning experiences in a proper manner is a fundamental aspect of
successful game-based learning programs. One notable characteristic of these programs is …
successful game-based learning programs. One notable characteristic of these programs is …
[HTML][HTML] Higher-order thinking skills assessment in 3D virtual learning environments using motifs and expert data
The research reported in this paper addresses the problem of assessing higher-order
thinking skills, such as reflective and creative thinking, within the context of virtual learning …
thinking skills, such as reflective and creative thinking, within the context of virtual learning …
Exploring the relationships among middle school students' peer interactions, task efficiency, and learning engagement in game-based learning
Background. Middle school students' math anxiety and low engagement have been major
issues in math education. In order to reduce their anxiety and support their math learning …
issues in math education. In order to reduce their anxiety and support their math learning …
Exploring the treatment integrity of virtual reality-based social skills training for children with high-functioning autism
This mixed-method study explored the treatment integrity of virtual reality (VR)-based social
skill training for children with high-functioning autism (HFA). In this study, we designed a VR …
skill training for children with high-functioning autism (HFA). In this study, we designed a VR …
A systematic literature review of empirical studies on learning analytics in educational games
Learning analytics (LA) in educational games is considered an emerging practice due to its
potential of enhancing the learning process. Growing research on formative assessment has …
potential of enhancing the learning process. Growing research on formative assessment has …