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A survey of inverse reinforcement learning: Challenges, methods and progress
Inverse reinforcement learning (IRL) is the problem of inferring the reward function of an
agent, given its policy or observed behavior. Analogous to RL, IRL is perceived both as a …
agent, given its policy or observed behavior. Analogous to RL, IRL is perceived both as a …
Markov decision processes with applications in wireless sensor networks: A survey
Wireless sensor networks (WSNs) consist of autonomous and resource-limited devices. The
devices cooperate to monitor one or more physical phenomena within an area of interest …
devices cooperate to monitor one or more physical phenomena within an area of interest …
Cooperative inverse reinforcement learning
For an autonomous system to be helpful to humans and to pose no unwarranted risks, it
needs to align its values with those of the humans in its environment in such a way that its …
needs to align its values with those of the humans in its environment in such a way that its …
Actor-critic deep reinforcement learning for solving job shop scheduling problems
In the past decades, many optimization methods have been devised and applied to job shop
scheduling problem (JSSP) to find the optimal solution. Many methods assumed that the …
scheduling problem (JSSP) to find the optimal solution. Many methods assumed that the …
DeepMAG: Deep reinforcement learning with multi-agent graphs for flexible job shop scheduling
The flexible job shop scheduling (FJSS) is important in real-world factories due to the wide
applicability. FJSS schedules the operations of jobs to be executed by specific machines at …
applicability. FJSS schedules the operations of jobs to be executed by specific machines at …
Decision making in multiagent systems: A survey
Intelligent transport systems, efficient electric grids, and sensor networks for data collection
and analysis are some examples of the multiagent systems (MAS) that cooperate to achieve …
and analysis are some examples of the multiagent systems (MAS) that cooperate to achieve …
Independent reinforcement learners in cooperative markov games: a survey regarding coordination problems
In the framework of fully cooperative multi-agent systems, independent (non-communicative)
agents that learn by reinforcement must overcome several difficulties to manage to …
agents that learn by reinforcement must overcome several difficulties to manage to …
[PDF][PDF] Nash Q-learning for general-sum stochastic games
We extend Q-learning to a noncooperative multiagent context, using the framework of
generalsum stochastic games. A learning agent maintains Q-functions over joint actions …
generalsum stochastic games. A learning agent maintains Q-functions over joint actions …
[PDF][PDF] Dynamic programming for partially observable stochastic games
We develop an exact dynamic programming algorithm for partially observable stochastic
games (POSGs). The algorithm is a synthesis of dynamic programming for partially …
games (POSGs). The algorithm is a synthesis of dynamic programming for partially …
A benchmark for the comparison of 3-d motion segmentation algorithms
Over the past few years, several methods for segmenting a scene containing multiple rigidly
moving objects have been proposed. However, most existing methods have been tested on …
moving objects have been proposed. However, most existing methods have been tested on …